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{{Monster_Infobox
==Lagavulin==
 
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|image1 = <tabber>
====HP: 110====
 
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|-|Asleep=[[File:Lagavulin-zzz-pretty.png]]
Metallicize 8 (Gains 8 block at the end of its turn)
 
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|-|Awake=[[File:Lagavulin-awake-pretty.png]]
 
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</tabber>
Asleep (Wont wake up until it takes non-blocked damage. While sleeping the lagavulin will have no abilities)
 
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|hp = 109-111
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112-115 (Ascension 8+)|debut_floor = 1|starting_buff = [[Metallicize]] 8
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Asleep|title1 = Lagavulin|in_party_with = None}}The '''Lagavulin''' is an [[Elites|Elite]] enemy found only on the first act of the Spire. It hits heavily and consistently, but is found asleep for the first three turns of combat, unless encountered in the Dead Adventurer [[Events|Event]]. This allows the player to decide when to start the fight properly, within reason.
   
 
== Awakening ==
 
== Awakening ==
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The Lagavulin will start with the unique debuff "Asleep", as well as a {{KW|Metallicize}} buff, preventing it from taking any action, but granting it 8 {{KW|Block}} at the start of every turn. The Lagavulin will awake at the end of its 3rd turn or when any HP damage is taken through the {{KW|Block}}, and will lose its {{KW|Metallicize}} buff in the process.
When the Lagavulin wakes up it will lose its metallicize ability. It will also be stunned for one turn. Its sprite will change from a seemi[[File:Lagavulin-zzz-pretty.png|thumb|left|Sleeping lagavulin.]][[File:Lagavulin-awake-pretty.png|thumb|left|Awakened lagavulin.]]ngly hollow shell lying down to a standing crab-like figure.
 
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{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 500px;"
 
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When the Lagavulin wakes up by being attacked, it will be stunned for one turn. If the Lagavulin is left unharmed for three turns, it will wake up on its own and begin the fourth turn unstunned.
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=== Pattern: ===
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Will attack twice, then use the ability Siphon Soul; and repeats this pattern for the duration of the fight.
 
{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="width: 650px;"
 
|-
 
|-
 
! scope="col" |Name
 
! scope="col" |Name
 
! scope="col" |Intent
 
! scope="col" |Intent
! scope="col" |Power
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! scope="col" |Effect
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!Asc 3+
! scope="col" |Other
 
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!Asc 18+
 
|-
 
|-
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|Attack
|Aggressive
 
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|[[File:Attack intent 4.png]]
|Cutlass
 
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| Deal 18 damage.
|18
 
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|Deal 20 damage.
| -
 
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|Deal 20 damage.
 
|-
 
|-
 
|Siphon Soul
 
|Siphon Soul
 
|[[File:Debuff2.png|thumb|left|link=http://slay-the-spire.wikia.com/wiki/File:Debuff2.png]]
 
|[[File:Debuff2.png|thumb|left|link=http://slay-the-spire.wikia.com/wiki/File:Debuff2.png]]
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|Inflicts -1 {{KW|Strength}} and {{KW|Dexterity}}.
| -
 
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|Inflicts -1 {{KW|Strength}} and {{KW|Dexterity}}.
|Applies Strength -1 and Dexterity -1 to the player. (Attacks deal 1 less damage and cards that would increase your defense will instead increase it by 1 less)
 
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|Inflicts -2 {{KW|Strength}} and {{KW|Dexterity}}.
 
|}
 
|}
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==Tips==
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*Use the three turns before the Lagavulin wakes up to prepare for the fight by using Powers, or {{C|Bash}} as the Ironclad.
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**Alternatively, on the third turn, it may be more reasonable to deal damage instead of buffs/debuffs if a large amount of damage is possible.
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*Try to stay mostly aggressive for the fight; after its "Siphon Soul" ability is used too many times it will be much harder to defeat him.
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== Trivia ==
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* Lagavulin references a distillery located in Islay, Scotland. A whisky with the same name is produced there.
   
==<nowiki/>==
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==Update History==
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*Patch V1.1: The Dealer
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**Hexaghost and Lagavulin enemies now pre-cache music so there's no lag when music starts mid-combat.
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*Switch Version 1.02
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**Fixed gameplay pause for Lagavulin and Hexaghost
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*Weekly Patch 42: Reboot
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**Fixed issue where Lagavulin would come out of its shell with Neow's Lament or Preserved Insect.
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*Weekly Patch 16: Back to Work
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**Updated animations for Lagavulin.
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[[Category:Elite]]
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[[Category:Act I]]

Revision as of 15:44, 29 August 2019

The Lagavulin is an Elite enemy found only on the first act of the Spire. It hits heavily and consistently, but is found asleep for the first three turns of combat, unless encountered in the Dead Adventurer Event. This allows the player to decide when to start the fight properly, within reason.

Awakening

The Lagavulin will start with the unique debuff "Asleep", as well as a Icon Metallicize Metallicize buff, preventing it from taking any action, but granting it 8 Icon Block Block at the start of every turn. The Lagavulin will awake at the end of its 3rd turn or when any HP damage is taken through the Icon Block Block, and will lose its Icon Metallicize Metallicize buff in the process.

When the Lagavulin wakes up by being attacked, it will be stunned for one turn. If the Lagavulin is left unharmed for three turns, it will wake up on its own and begin the fourth turn unstunned.

Pattern:

Will attack twice, then use the ability Siphon Soul; and repeats this pattern for the duration of the fight.

Name Intent Effect Asc 3+ Asc 18+
Attack Attack intent 4 Deal 18 damage. Deal 20 damage. Deal 20 damage.
Siphon Soul
Debuff2
Inflicts -1 Icon Strength Strength and Icon Dexterity Dexterity. Inflicts -1 Icon Strength Strength and Icon Dexterity Dexterity. Inflicts -2 Icon Strength Strength and Icon Dexterity Dexterity.

Tips

  • Use the three turns before the Lagavulin wakes up to prepare for the fight by using Powers, or Bash as the Ironclad.
    • Alternatively, on the third turn, it may be more reasonable to deal damage instead of buffs/debuffs if a large amount of damage is possible.
  • Try to stay mostly aggressive for the fight; after its "Siphon Soul" ability is used too many times it will be much harder to defeat him.

Trivia

  • Lagavulin references a distillery located in Islay, Scotland. A whisky with the same name is produced there.

Update History

  • Patch V1.1: The Dealer
    • Hexaghost and Lagavulin enemies now pre-cache music so there's no lag when music starts mid-combat.
  • Switch Version 1.02
    • Fixed gameplay pause for Lagavulin and Hexaghost
  • Weekly Patch 42: Reboot
    • Fixed issue where Lagavulin would come out of its shell with Neow's Lament or Preserved Insect.
  • Weekly Patch 16: Back to Work
    • Updated animations for Lagavulin.