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+ | {{SectionBreak}} |
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− | The '''Knowing Skull''' is a rare [[Events|Event]] encountered in act 2 of the Spire. It cannot be encountered unless the player has 12 or more HP. |
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+ | The '''Knowing Skull''' is a rare [[Events|Event]] found exclusively in [[Act 2]]. You encounter a talking skull that can grant many rewards, albeit for a bloody price. |
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+ | You can encounter this event only if you have 12 or more HP. |
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⚫ | |||
+ | == Options == |
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⚫ | |||
− | '''[ |
+ | *'''[Riches?]''' Obtain 90 [[Gold]]. Lose 10% of your Max HP (Minimum of 6 HP). |
− | '''[ |
+ | *'''[Success?]''' Obtain a random Uncommon [[Colorless Cards|Colorless]] card. Lose 10% of your Max HP (Minimum of 6 HP). |
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⚫ | |||
+ | |||
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+ | |||
+ | Each time a reward is selected, the cost for that reward increases by 1 HP. |
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+ | |||
⚫ | |||
+ | |||
+ | == Dialogue == |
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+ | |||
+ | {| class="article-table" style="width:100%; text-align:left; background-color:transparent" |
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+ | ! colspan="2" style="text-align:center;" |Encounter |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''You find yourself in an old, decorated chamber. In the center of the room, a large skull sits atop an ornate pedestal. As you approach, the skull'' {{Color|lawnGreen|bursts into flames}} ''and turns to face you.'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''"WHAT IS IT YOU SEEK? WHAT IS IT YOU OFFER?"'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''In sync with its final words, the door behind you'' slams shut.'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |Riches? |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''"YOU MORTALS NEVER CHANGE. IT IS DONE."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''{{Color|Gold|Gold}} rains down on you.'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |Success? |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''"PERHAPS THIS WILL HELP?"'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''You obtain a card.'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |A Pick Me Up? |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''"DRINK UP!"'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''You obtain a potion.'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |How do I leave? |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''"BEHIND YOU, MORTAL."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''You peek behind the skull. Surely enough, there is a door.'' |
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+ | |} |
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== Tips == |
== Tips == |
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− | * With |
+ | * With {{R|Bloody Idol}} relic, choosing the '''[Riches]''' option will grant you 5 HP of healing to heavily offset the damage. |
− | * |
+ | * {{R|Tungsten Rod}} relic reduces the HP cost of each reward by 1 HP. The cost for each reward still increases each time it is selected. |
==Update History== |
==Update History== |
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*Weekly Patch 3: Balance Balance Balance |
*Weekly Patch 3: Balance Balance Balance |
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**Fixed Knowing Skull event options being ordered oddly after choosing the top option twice. |
**Fixed Knowing Skull event options being ordered oddly after choosing the top option twice. |
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+ | |||
+ | {{Events Navbox}} |
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[[Category:Event]] |
[[Category:Event]] |
Latest revision as of 10:00, 8 April 2021
The Knowing Skull is a rare Event found exclusively in Act 2. You encounter a talking skull that can grant many rewards, albeit for a bloody price.
You can encounter this event only if you have 12 or more HP.
Options[]
- [Riches?] Obtain 90 Gold. Lose 10% of your Max HP (Minimum of 6 HP).
- [Success?] Obtain a random Uncommon Colorless card. Lose 10% of your Max HP (Minimum of 6 HP).
- [A Pick Me Up?] Obtain a Potion. Lose 10% of your Max HP (Minimum of 6 HP).
- [How do I leave?] End the event. Lose 10% of your Max HP (Minimum of 6 HP).
Each time a reward is selected, the cost for that reward increases by 1 HP.
Rewards may be selected repeatedly for as much health as you are willing to spend. The event will not end until [How do I leave?] is selected.
Dialogue[]
Encounter | |
---|---|
You find yourself in an old, decorated chamber. In the center of the room, a large skull sits atop an ornate pedestal. As you approach, the skull bursts into flames and turns to face you. | |
"WHAT IS IT YOU SEEK? WHAT IS IT YOU OFFER?" | |
In sync with its final words, the door behind you slams shut. | |
Riches? | |
"YOU MORTALS NEVER CHANGE. IT IS DONE." | |
Gold rains down on you. | |
Success? | |
"PERHAPS THIS WILL HELP?" | |
You obtain a card. | |
A Pick Me Up? | |
"DRINK UP!" | |
You obtain a potion. | |
How do I leave? | |
"BEHIND YOU, MORTAL." | |
You peek behind the skull. Surely enough, there is a door. |
Tips[]
- With Bloody Idol relic, choosing the [Riches] option will grant you 5 HP of healing to heavily offset the damage.
- Tungsten Rod relic reduces the HP cost of each reward by 1 HP. The cost for each reward still increases each time it is selected.
Update History[]
- Patch V2.0: The Watcher
- Knowing Skull event HP cost increases with each reward taken
- Patch V1.1: The Dealer
- Knowing Skull event can no longer give you a potion if you have the Sozu relic.
- Weekly Patch 40: Forethought
- Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
- Weekly Patch 32: Face Trader
- Knowing Skull HP cost minimum is set to 6 to prevent infinite gold with Bloody Idol.
- Weekly Patch 30: Skewer
- Knowing Skull event now always asks for 10% of your Max HP instead of a set amount.
- Weekly Patch 5: Happy Holidays!
- Knowing Skull event gets reworked. Die to your greed now.
- Weekly Patch 3: Balance Balance Balance
- Fixed Knowing Skull event options being ordered oddly after choosing the top option twice.
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