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(Indicated what the values in parentheses are for.)
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[[File:Event - Knowing Skull.jpg|thumb|220x220px]]
 
[[File:Event - Knowing Skull.jpg|thumb|220x220px]]
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The '''Knowing Skull''' is a rare [[Events|Event]] encountered in act 2 of the Spire. It cannot be encountered unless the player has 12 or more HP.
[Riches?] Gain 90 [[Gold]]. Lose 7 HP (8 HP).
 
   
[Success?] Get a [[Colorless Cards|Colorless]] card. Lose 7 HP (8 HP).
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'''[Riches?]''' Gain 90 [[Gold]]. Lose 10% of your Max HP. (Minimum of 6 HP)
   
[A Pick Me Up?] Get a [[Potions|Potion]]. Lose 7 HP (8 HP).
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'''[Success?]''' Get a [random] [[Colorless Cards|Colorless]] card. Lose 10% of your Max HP (Minimum of 6 HP)
   
[How do I leave?] Lose 7 HP (8 HP).
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'''[A Pick Me Up?]''' Get a [[Potions|Potion]]. Lose 10% of your Max HP (Minimum of 6 HP)
   
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'''[How do I leave?] Leave.''' Lose 10% of your Max HP (Minimum of 6 HP)
Rewards may be selected repeatedly for as much life as you are willing to spend. The event will not end until "How do I leave?" is selected. Numbers in parentheses are for Ascension Mode.
 
   
 
Rewards may be selected repeatedly for as much life as you are willing to spend. The event will not end until "How do I leave?" is selected. Each time a reward is selected, the cost for that reward increases by 1 HP.
== Interactions ==
 
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* The [[Bloody Idol]] Event Relic heals for 5 HP every time you gain gold. This effectively makes the "Riches?" option cost 2 HP (3 HP), making it incredibly profitable.
 
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== Tips ==
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* With the [[Bloody Idol]] relic, choosing the "Riches" option will grant you 5 HP of healing to heavily offset the damage.
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* The [[Tungsten Rod]] relic reduces the HP cost of each reward by 1 HP. The cost for each reward still increases each time it is selected.
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==Update History==
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*Patch V2.0: The Watcher
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**Knowing Skull event HP cost increases with each reward taken
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*Patch V1.1: The Dealer
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**Knowing Skull event can no longer give you a potion if you have the Sozu relic.
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*Weekly Patch 40: Forethought
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**Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
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*Weekly Patch 32: Face Trader
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**Knowing Skull HP cost minimum is set to 6 to prevent infinite gold with Bloody Idol.
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*Weekly Patch 30: Skewer
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**Knowing Skull event now always asks for 10% of your Max HP instead of a set amount.
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*Weekly Patch 5: Happy Holidays!
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**Knowing Skull event gets reworked. Die to your greed now.
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*Weekly Patch 3: Balance Balance Balance
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**Fixed Knowing Skull event options being ordered oddly after choosing the top option twice.
 
[[Category:Event]]
 
[[Category:Event]]
 
[[Category:Events]]
 
[[Category:Events]]

Revision as of 20:02, 12 February 2020

Event - Knowing Skull

The Knowing Skull is a rare Event encountered in act 2 of the Spire. It cannot be encountered unless the player has 12 or more HP.

[Riches?] Gain 90 Gold. Lose 10% of your Max HP. (Minimum of 6 HP)

[Success?] Get a [random] Colorless card. Lose 10% of your Max HP (Minimum of 6 HP)

[A Pick Me Up?] Get a Potion. Lose 10% of your Max HP (Minimum of 6 HP)

[How do I leave?] Leave. Lose 10% of your Max HP (Minimum of 6 HP)

Rewards may be selected repeatedly for as much life as you are willing to spend. The event will not end until "How do I leave?" is selected. Each time a reward is selected, the cost for that reward increases by 1 HP.

Tips

  • With the Bloody Idol relic, choosing the "Riches" option will grant you 5 HP of healing to heavily offset the damage.
  • The Tungsten Rod relic reduces the HP cost of each reward by 1 HP. The cost for each reward still increases each time it is selected.

Update History

  • Patch V2.0: The Watcher
    • Knowing Skull event HP cost increases with each reward taken
  • Patch V1.1: The Dealer
    • Knowing Skull event can no longer give you a potion if you have the Sozu relic.
  • Weekly Patch 40: Forethought
    • Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
  • Weekly Patch 32: Face Trader
    • Knowing Skull HP cost minimum is set to 6 to prevent infinite gold with Bloody Idol.
  • Weekly Patch 30: Skewer
    • Knowing Skull event now always asks for 10% of your Max HP instead of a set amount.
  • Weekly Patch 5: Happy Holidays!
    • Knowing Skull event gets reworked. Die to your greed now.
  • Weekly Patch 3: Balance Balance Balance
    • Fixed Knowing Skull event options being ordered oddly after choosing the top option twice.