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{{CardAutobox}}
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{{CardAutobox|image1 = Juggernaut.png}}
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{{Modifiers_Templete|title1 = Juggernaut|image1 = Icon Juggernaut.png|description = Whenever you gain {{KW|Block}}, deal X damage to a random enemy.|type=[[Buffs|Buff]]|stacking_behavior = Intensity}}
   
Juggernaut is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, gaining [[Block]] will deal 3 damage to a random enemy. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]].
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==Interactions==
   
Upon upgrade it does 2 more damage per play.
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===Notable Synergies===
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*Cards
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**{{C|Rage}}
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**{{C|Second Wind}}
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**{{C|Metallicize}}: an active Metallicize will trigger damage at the end of every turn. However multiple Metallicize cards will still only trigger '''Juggernaut''' once per turn.
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**{{C|Feel No Pain}}
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*Relics
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**[[Ornamental Fan]]
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**[[Self-Forming Clay]]
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**[[Thread and Needle]]
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**[[The Abacus]]
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==Update History==
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*Patch V2.0: The Watcher
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**Fixed Juggernaut damage not changing targets if original target is dead.
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*Weekly Patch 54: Loop
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**Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
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*Weekly Patch 42: Reboot
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**Updating icon for Juggernaut power.
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*Weekly Patch 37: Darkness
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**Juggernaut+ card buff: Upgrade amount 1 -> 2.
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*Weekly Patch 34: Malaise
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**Juggernaut card buff: Damage 3 -> 5. Upgraded 5 -> 6.
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*Weekly Patch 18: Paranormal
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**Juggernaut was not working properly. Fixed.
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*Weekly Patch 3: Balance Balance Balance
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**Juggernaut card nerf.
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*Weekly Patch 1: The First of Many!
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**Juggernaut's description gets simpler.
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**Juggernaut power's value is now colored blue.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Latest revision as of 00:21, February 7, 2020


InteractionsEdit

Notable SynergiesEdit

Update HistoryEdit

  • Patch V2.0: The Watcher
    • Fixed Juggernaut damage not changing targets if original target is dead.
  • Weekly Patch 54: Loop
    • Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
  • Weekly Patch 42: Reboot
    • Updating icon for Juggernaut power.
  • Weekly Patch 37: Darkness
    • Juggernaut+ card buff: Upgrade amount 1 -> 2.
  • Weekly Patch 34: Malaise
    • Juggernaut card buff: Damage 3 -> 5. Upgraded 5 -> 6.
  • Weekly Patch 18: Paranormal
    • Juggernaut was not working properly. Fixed.
  • Weekly Patch 3: Balance Balance Balance
    • Juggernaut card nerf.
  • Weekly Patch 1: The First of Many!
    • Juggernaut's description gets simpler.
    • Juggernaut power's value is now colored blue.
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Attacks
Common
Uncommon
Rare
Skills
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BarricadeBerserkBrutalityCorruptionDemon FormJuggernaut
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