Slay the Spire Wiki
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{{CardAutobox|image1 = Juggernaut.png}}
 
{{CardAutobox|image1 = Juggernaut.png}}
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{{Modifiers_Templete|title1 = Juggernaut|image1 = Icon Juggernaut.png|description = Whenever you gain {{KW|Block}}, deal X damage to a random enemy.|type=[[Buffs|Buff]]|stacking_behavior = Intensity}}
   
 
==Interactions==
 
==Interactions==
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**{{C|Rage}}
 
**{{C|Rage}}
 
**{{C|Second Wind}}
 
**{{C|Second Wind}}
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**{{C|Metallicize}}: an active Metallicize will trigger damage at the end of every turn. However multiple Metallicize cards will still only trigger '''Juggernaut''' once per turn.
**{{C|Metallicize}}
 
 
**{{C|Feel No Pain}}
 
**{{C|Feel No Pain}}
 
*Relics
 
*Relics
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==Update History==
 
==Update History==
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*Patch V2.0: The Watcher
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**Fixed Juggernaut damage not changing targets if original target is dead.
   
 
*Weekly Patch 54: Loop
 
*Weekly Patch 54: Loop

Revision as of 00:21, 7 February 2020


Interactions

Notable Synergies

Update History

  • Patch V2.0: The Watcher
    • Fixed Juggernaut damage not changing targets if original target is dead.
  • Weekly Patch 54: Loop
    • Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
  • Weekly Patch 42: Reboot
    • Updating icon for Juggernaut power.
  • Weekly Patch 37: Darkness
    • Juggernaut+ card buff: Upgrade amount 1 -> 2.
  • Weekly Patch 34: Malaise
    • Juggernaut card buff: Damage 3 -> 5. Upgraded 5 -> 6.
  • Weekly Patch 18: Paranormal
    • Juggernaut was not working properly. Fixed.
  • Weekly Patch 3: Balance Balance Balance
    • Juggernaut card nerf.
  • Weekly Patch 1: The First of Many!
    • Juggernaut's description gets simpler.
    • Juggernaut power's value is now colored blue.
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
BarricadeBerserkBrutalityCorruptionDemon FormJuggernaut