Notable SynergiesEdit

Update HistoryEdit

  • Patch V2.0: The Watcher
    • Fixed Juggernaut damage not changing targets if original target is dead.
  • Weekly Patch 54: Loop
    • Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
  • Weekly Patch 42: Reboot
    • Updating icon for Juggernaut power.
  • Weekly Patch 37: Darkness
    • Juggernaut+ card buff: Upgrade amount 1 -> 2.
  • Weekly Patch 34: Malaise
    • Juggernaut card buff: Damage 3 -> 5. Upgraded 5 -> 6.
  • Weekly Patch 18: Paranormal
    • Juggernaut was not working properly. Fixed.
  • Weekly Patch 3: Balance Balance Balance
    • Juggernaut card nerf.
  • Weekly Patch 1: The First of Many!
    • Juggernaut's description gets simpler.
    • Juggernaut power's value is now colored blue.
Ironclad Cards
Attacks AngerBashBlood for BloodBludgeonBody SlamCarnageClashCleaveClotheslineDropkickFeedFiend FireHeadbuttHeavy BladeHemokinesisImmolateIron WavePerfected StrikePommel StrikePummelRampageReaperReckless ChargeSearing BlowSever SoulStrike (Ironclad)Sword BoomerangThunderclapTwin StrikeUppercutWhirlwindWild Strike
Skills ArmamentsBattle TranceBloodlettingBurning PactDefend (Ironclad)DisarmDouble TapDual WieldEntrenchExhumeFlame BarrierFlexGhostly ArmorHavocImperviousInfernal BladeIntimidateLimit BreakOfferingPower ThroughRageSecond WindSeeing RedSentinelShockwaveShrug It OffSpot WeaknessTrue GritWarcry
Powers BarricadeBerserkBrutalityCombustCorruptionDark EmbraceDemon FormEvolveFeel No PainFire BreathingInflameJuggernautMetallicizeRupture
Community content is available under CC-BY-SA unless otherwise noted.