Tag: Visual edit |
(added note about hard mode) Tag: Visual edit |
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=== Pattern (Hard mode) === |
=== Pattern (Hard mode) === |
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+ | Starts combat with the bonuses from Bellow before the player can act. |
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+ | |||
Every turn, has a 45% chance of using Bellow, 30% chance of using Thrash and 25% chance of using Chomp. |
Every turn, has a 45% chance of using Bellow, 30% chance of using Thrash and 25% chance of using Chomp. |
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Cannot use Bellow twice in a row, cannot use Thrash 3 times in a row and cannot use Chomp twice in a row. |
Cannot use Bellow twice in a row, cannot use Thrash 3 times in a row and cannot use Chomp twice in a row. |
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− | {| class="article-table article-table-selected" |
+ | {| class="article-table article-table-selected" style="width: 650px;" cellspacing="1" cellpadding="1" border="0" |
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! scope="col" |Name |
! scope="col" |Name |
Revision as of 13:35, 17 November 2018
Jaw Worm
Pattern
Always starts with the Chomp.
Afterwards, has a 45% chance of using Bellow, 30% chance of using Thrash and 25% chance of using Chomp.
Cannot use Bellow twice in a row, cannot use Thrash 3 times in a row and cannot use Chomp twice in a row.
Pattern (Hard mode)
Starts combat with the bonuses from Bellow before the player can act.
Every turn, has a 45% chance of using Bellow, 30% chance of using Thrash and 25% chance of using Chomp.
Cannot use Bellow twice in a row, cannot use Thrash 3 times in a row and cannot use Chomp twice in a row.
Name | Intent | Effect | Asc 2+ | Asc 17+ |
---|---|---|---|---|
Chomp | Deal 11 damage. | Deal 12 damage. | Deal 12 damage. | |
Thrash | Deal 7 damage, gain 5 Block. | Deal 7 damage, gain 5 Block. | Deal 7 damage, gain 5 Block. | |
Bellow | Gain 4 Strength and 6 Block. | Gain 5 Strength and 9 Block. |