Ironclad cards are gained from Card Reward screens during games played with the Ironclad. They can also be gained from merchant shops and from the effects of events, relics, and other Ironclad cards. Ironclad cards come in three rarities: common, uncommon, and rare.

Name Picture Rarity Type Energy Description
Bash
Bash.png
Starter Attack 2 Deal 8(10) damage. Apply 2(3) Vulnerable.
Defend
Defend R.png
Starter Skill 1 Gain 5(8) Block.
Strike
Strike R.png
Starter Attack 1 Deal 6(9) damage.
Anger
Anger.png
Common Attack 0 Deal 6(8) damage. Add a copy of this card to your discard pile.
Armaments
Armaments.png
Common Skill 1 Gain 5 Block. Upgrade a(ALL) card(s) in your hand for the rest of combat.
Body Slam
BodySlam.png
Common Attack 1(0) Deal damage equal to your current Block.
Clash
Clash.png
Common Attack 0 Can only be played if every card in your hand is an Attack. Deal 14(18) damage.
Cleave
Cleave.png
Common Attack 1 Deal 8(11) damage to ALL enemies.
Clothesline
Clothesline.png
Common Attack 2 Deal 12(14) damage. Apply 2(3) Weak.
Flex
Flex.png
Common Skill 0 Gain 2(4) Strength. At the end of your turn, lose 2(4) Strength.
Havoc
Havoc.png
Common Skill 1(0) Play the top card of your draw pile and Exhaust it.
Headbutt
Headbutt.png
Common Attack 1 Deal 9(12) damage. Place a card from your discard pile on top of your draw pile.
Heavy Blade
HeavyBlade.png
Common Attack 2 Deal 14 damage. Strength affects Heavy Blade 3(5) times.
Iron Wave
IronWave.png
Common Attack 1 Gain 5(7) Block. Deal 5(7) damage.
Perfected Strike
PerfectedStrike.png
Common Attack 2 Deal 6 damage. Deals an additional 2(3) damage for ALL of your cards containing "Strike".
Pommel Strike
PommelStrike.png
Common Attack 1 Deal 9(10) damage. Draw 1(2) card(s).
Shrug it Off
ShrugItOff.png
Common Skill 1 Gain 8(11) Block. Draw 1 card.
Sword Boomerang
SwordBoomerang.png
Common Attack 1 Deal 3 damage to a random enemy 3(4) times.
Thunderclap
Thunderclap.png
Common Attack 1 Deal 4(7) damage and apply 1 Vulnerable to ALL enemies.
True Grit
TrueGrit.png
Common Skill 1 Gain 7(9) Block. Exhaust a random(not random) card from your hand.
Twin Strike
TwinStrike.png
Common Attack 1 Deal 5(7) damage twice.
Warcry
Warcry.png
Common Skill 0 Draw 1(2) card(s). Place a card from your hand on top of your draw pile. Exhaust.
Wild Strike
WildStrike.png
Common Attack 1 Deal 12(17) damage. Shuffle a Wound into your draw pile.
Battle Trance
BattleTrance.png
Uncommon Skill 0 Draw 3(4) cards. You cannot draw additional cards this turn.
Blood for Blood
BloodforBlood.png
Uncommon Attack 4(3) Cost 1 less energy for each time you lose HP in combat. Deal 18(22) damage.
Bloodletting
Bloodletting.png
Uncommon Skill 0 Lose 3 HP. Gain 1(2) Energy.
Burning Pact
BurningPact.png
Uncommon Skill 1 Exhaust 1 card. Draw 2(3) cards.
Carnage
Carnage.png
Uncommon Attack 2 Ethereal. Deal 20(28) damage.
Combust
Combust.png
Uncommon Power 1 At the end of your turn, lose 1 HP and deal 5(7) damage to ALL enemies.
Dark Embrace
DarkEmbrace.png
Uncommon Power 2(1) Whenever a card is Exhausted, draw 1 card.
Disarm
Disarm.png
Uncommon Skill 1 Enemy loses 2(3) Strength. Exhaust.
Dropkick
Dropkick.png
Uncommon Attack 1 Deal 5(8) damage. If the enemy is Vulnerable, gain 1 energy and draw 1 card.
Dual Wield
DualWield.png
Uncommon Skill 1 Create a(2) copy(s) of an Attack or Power card in your hand.
Entrench
Entrench.png
Uncommon Skill 2(1) Double your current Block.
Evolve
Evolve.png
Uncommon Power 1 Whenever you draw a Status, draw 1(2) card(s).
Feel No Pain
FeelNoPain.png
Uncommon Power 1 Whenever a card is Exhausted, gain 3(4) Block.
Fire Breathing
FireBreathing.png
Uncommon Power 1 Whenever you draw a Status or Curse card, deal 6(10) damage to all enemies.
Flame Barrier
FlameBarrier.png
Uncommon Skill 2 Gain 12(16) Block. Whenever you are attacked this turn, deal 4(6) damage to the attacker.
Ghostly Armor
GhostlyArmor.png
Uncommon Skill 1 Ethereal.

Gain 10(13) Block.

Hemokinesis
Hemokinesis.png
Uncommon Attack 1 Lose 3(2) HP. Deal 14(18) damage.
Infernal Blade
InfernalBlade.png
Uncommon Skill 1(0) Add a random Attack to your hand. It costs 0 this turn. Exhaust.
Inflame
Inflame.png
Uncommon Power 1 Gain 2(3) Strength.
Intimidate
Intimidate.png
Uncommon Skill 0 Apply 1(2) Weak to ALL enemies. Exhaust.
Metallicize
Metallicize.png
Uncommon Power 1 At the end of your turn, gain 3(4) Block.
Power Through
PowerThrough.png
Uncommon Skill 1 Add 2 Wounds to your hand. Gain 15(20) Block.
Pummel
Pummel.png
Uncommon Attack 1 Deal 2 damage 4(5) times. Exhaust.
Rage
Rage.png
Uncommon Skill 0 Whenever you play an Attack this turn, gain 3(5) Block
Rampage
Rampage.png
Uncommon Attack 1 Deal 8 damage. Every time this card is played, increase its damage by 5(8) for this combat.
Reckless Charge
RecklessCharge.png
Uncommon Attack 0 Deal 7(10) damage. Shuffle a Dazed into your draw pile
Rupture
Rupture.png
Uncommon Power 1(0) Whenever you lose HP from a card, gain 1 Strength.
Searing Blow
SearingBlow.png
Uncommon Attack 2 Deal 12(16) damage. Can be upgraded any number of times.
Second Wind
SecondWind.png
Uncommon Skill 1 Exhaust all non-Attack cards in your hand and gain 5(7) Block for each.
Seeing Red
SeeingRed.png
Uncommon Skill 1(0) Gain 2 energy. Exhaust.
Sentinel
Sentinel.png
Uncommon Skill 1 Gain 5(8) Block. If this card is Exhausted, gain 2(3) energy.
Sever Soul
SeverSoul.png
Uncommon Attack 2 Exhaust all non-Attack cards in your hand. Deal 16(20) damage.
Shockwave
Shockwave.png
Uncommon Skill 2 Apply 3(5) Weak and Vulnerable to ALL enemies.

Exhaust.

Spot Weakness
SpotWeakness.png
Uncommon Skill 1 If an enemy intends to attack, gain 3(4) Strength.
Uppercut
Uppercut.png
Uncommon Attack 2 Deal 13 damage. Apply 1(2) Weak. Apply 1(2) Vulnerable.
Whirlwind
Whirlwind.png
Uncommon Attack X Deal 5(8) damage to ALL enemies X times.
Barricade
Barricade.png
Rare Power 3(2) Block no longer expires at the start of your turn.
Berserk
Berserk.png
Rare Power 0 Gain 2(1) Vulnerable. Gain 1 Energy at the start of your turn.
Bludgeon
Bludgeon.png
Rare Attack 3 Deal 32(42) damage.
Brutality
Brutality.png
Rare Power 0 (Innate.) At the start of your turn, lose 1 HP and draw 1 card.
Corruption
Corruption.png
Rare Power 3(2) Skills cost 0. Whenever you play a Skill, Exhaust it.
Demon Form
DemonForm.png
Rare Power 3 At the start of each turn, gain 2(3) Strength.
Double Tap
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Rare Skill 1 This turn, your next (2) Attack(s) is(are) played twice.
Exhume
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Rare Skill 1(0) Place a card from your Exhaust pile into your hand. Exhaust.
Feed
Feed.png
Rare Attack 1 Deal 10(12) damage. If this kills a non-minion enemy, gain 3(4) permanent Max HP. Exhaust.
Fiend Fire
FiendFire.png
Rare Attack 2 Exhaust your hand. Deal 7(10) damage for each Exhausted card. Exhaust.
Immolate
Immolate.png
Rare Attack 2 Deal 21(28) damage to ALL enemies. Add a Burn to your discard pile.
Impervious
Impervious.png
Rare Skill 2 Gain 30(40) Block. Exhaust.
Juggernaut
Juggernaut.png
Rare Power 2 Whenever you gain Block, deal 5(7) damage to a random enemy.
Limit Break
LimitBreak.png
Rare Skill 1 Double your Strength. Exhaust(Don't Exhaust).
Offering
Offering.png
Rare Skill 0 Lose 6 HP. Gain 2 energy. Draw 3(5) cards. Exhaust.
Reaper
Reaper.png
Rare Attack 2 Deal 4(5) damage to ALL enemies. Heal for unblocked damage dealt. Exhaust.
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