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{{Card_Infobox|class = Ironclad|image1 = R?heavy-blade.png|type = Attack|rarity = Common|effect = Deal 14 damage. Strength affects Heavy Blade 3 times.|cost = 2|effect_plus = Deal 14 damage. Strength affects Heavy Blade '''5''' times.|cost_plus = 2}}
 
{{Card_Infobox|class = Ironclad|image1 = R?heavy-blade.png|type = Attack|rarity = Common|effect = Deal 14 damage. Strength affects Heavy Blade 3 times.|cost = 2|effect_plus = Deal 14 damage. Strength affects Heavy Blade '''5''' times.|cost_plus = 2}}
   
'''Heavy Blade''' is an [[Attack]] card for the [[Ironclad]]. It deals (14 + 3*[[Strength]]) damage. As a [[Common]] card, it can be found as a reward after combats.
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'''Heavy Blade''' is an [[Attack]] card for the [[Ironclad]]. It deals (14 + 3*[[Strength]]) damage. As a [[Common]] card, it can be found as a reward after combats.
   
 
Upon upgrade, it deals (14 + '''5'''*Strength) damage instead.
 
Upon upgrade, it deals (14 + '''5'''*Strength) damage instead.
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*This card, especially after being upgraded, scales with Strength well enough to take gigantic chunks out of boss HP. It synergizes incredibly well with [[Limit Break]].
 
*This card, especially after being upgraded, scales with Strength well enough to take gigantic chunks out of boss HP. It synergizes incredibly well with [[Limit Break]].
 
**Using Limit Break just once, it's possible to one-turn-kill [[Giant Head|the game's tankiest enemy]] with 49 Strength. With 2 Limit Breaks (or Limit Break+ played twice), only 25 Strength is needed.
 
**Using Limit Break just once, it's possible to one-turn-kill [[Giant Head|the game's tankiest enemy]] with 49 Strength. With 2 Limit Breaks (or Limit Break+ played twice), only 25 Strength is needed.
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Revision as of 06:31, January 2, 2018


Heavy Blade is an Attack card for the Ironclad. It deals (14 + 3*Strength) damage. As a Common card, it can be found as a reward after combats.

Upon upgrade, it deals (14 + 5*Strength) damage instead.

Interactions

  • This card, especially after being upgraded, scales with Strength well enough to take gigantic chunks out of boss HP. It synergizes incredibly well with Limit Break.
    • Using Limit Break just once, it's possible to one-turn-kill the game's tankiest enemy with 49 Strength. With 2 Limit Breaks (or Limit Break+ played twice), only 25 Strength is needed.
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