Event - Golden Idol
Golden Idol is an Event in Act 1, The Exordium. (Not to be confused with the common event Golden Shrine.) The player can claim the powerful Golden Idol Relic for a price, or safely walk by.

The player is initially presented with these two choices:

Choosing Take awards the Golden Idol but sends a huge boulder rolling towards the player. The player must choose how to defend themselves:

As you grab the idol and stow it away, a giant boulder smash through the ceiling into the ground next to you.
You realize the floor is slanted forward as the boulder starts to roll forward you.

  • Outrun: Become Cursed - Injury
  • Smash: Take damage equal to 25% of Max HP (35% in Ascension 15)
  • Hide: Lose 8% Max HP (10% in Ascension 15)


The Golden Idol is used for Events in future Acts. It's also a strong Relic in its own right, granting 25% more Gold from battles. It's generally a good idea to take it.

The Smash option is usually the best choice. The Act 1 enemies and Bosses aren't particularly powerful; unless the player has an Elite blocking their way, the 25% damage is probably irrelevant.

Outrunning is also a good choice. Injury is annoying but not game-breaking, and the extra Gold granted by the Relic will offset the cost of paying the Merchant to remove the Curse.

Sacrificing max HP is dangerous - dropping below 50 HP allows many Bosses to kill the player in one shot.



The grinning golden statue protected by a rolling boulder trap is a reference to the opening scene of the first Indiana Jones movie, Raiders of the Lost Ark.

Update History

  • Weekly Patch 40: Forethought
    • Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
  • Weekly Patch 7: Setting Up All the Things
    • Golden Idol Event options are slightly harsher. 20% -> 25% damage and 5% -> 8% Max HP loss.
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