Event - Golden Idol.jpg

Golden Idol is an event found exclusively in Act 1. The player can claim the powerful GoldenIdol.png Golden Idol for a price, or safely walk by.

Options[edit | edit source]

Numbers in parentheses are for Ascension 15 or higher.

[Take] Obtain GoldenIdol.png Golden Idol. Trigger a trap, sending a huge boulder rolling towards the player.

  • The player must choose how to defend themselves.
    • [Outrun] Become Cursed: Injury
    • [Smash] Take damage equal to 25% (35%) of Max HP
    • [Hide] Lose 8% (10%) Max HP

[Leave] Nothing happens

Dialogue[edit | edit source]

Encounter
You come across an inconspicuous pedestal with a shining gold idol sitting peacefully atop. It looks incredibly valuable.
You sure don't see any traps nearby.
Take
As you grab the Idol and stow it away, a giant boulder smashes through the ceiling into the ground next to you.
You realize that the floor is slanted downwards as the boulder starts to roll towards you.
Outrun
RUUUUUUUUUUN!
You barely leap into a side passageway as the boulder rushes by. Unfortunately it feels like you sprained something however.
Smash
You throw yourself at the boulder with everything you have. When the dust clears, you can make a safe way out.
Hide
SQUISH!
The boulder flattens you a little as it passes by, but otherwise you can get out of here.
Leave
If there was ever an obvious trap, this would be it.
You decide not to interfere with objects placed upon pedestals.

Strategy[edit | edit source]

The GoldenIdol.png Golden Idol is used for Events in future Acts. It's also a strong Relic in its own right, granting 25% more Gold from battles. It's generally a good idea to [Take] it.

[Smash] option is usually the best choice. The Act 1 enemies and Bosses aren't particularly powerful; unless the player has an Elites blocking their way, the 25% damage is probably irrelevant.

[Outrun] is also a good choice. Injury is annoying but not game-breaking, and the extra Gold granted by the Relic will offset the cost of paying the Merchant to remove the Curse.

Sacrificing max HP via [Hide] is possibly the most dangerous - dropping below 50 HP allows many Bosses to kill the player in one attack.

Related[edit | edit source]

Trivia[edit | edit source]

Update History[edit | edit source]

  • Weekly Patch 40: Forethought
    • Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
  • Weekly Patch 7: Setting Up All the Things
    • Golden Idol Event options are slightly harsher. 20% -> 25% damage and 5% -> 8% Max HP loss.
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