Slay the Spire Wiki
(add strategy)
(Added info on the new orb triggering)
Tag: Visual edit
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**{{C|Capacitor}}, [[Runic Capacitor]] and [[Inserter]] give more orb slots for Frozen Core to utilize.
 
**{{C|Capacitor}}, [[Runic Capacitor]] and [[Inserter]] give more orb slots for Frozen Core to utilize.
 
**{{C|Dualcast}}, {{C|Multi-Cast}} and {{C|Fission}} can evoke orbs, making room for new free orbs.
 
**{{C|Dualcast}}, {{C|Multi-Cast}} and {{C|Fission}} can evoke orbs, making room for new free orbs.
  +
**Frost orbs are added at the end of your turn but before the orbs trigger, meaning the new orb will add to your defense on that same turn.
 
*Negative
 
*Negative
 
**Fast channeling like {{C|Chill}}, {{C|Rainbow}} or {{C|Tempest}} can entirely invalidate Frozen Core, making it only give 1 or even 0 frost orbs.
 
**Fast channeling like {{C|Chill}}, {{C|Rainbow}} or {{C|Tempest}} can entirely invalidate Frozen Core, making it only give 1 or even 0 frost orbs.

Revision as of 01:16, 3 September 2019


Interactions

  • Positive
    • Capacitor, Runic Capacitor and Inserter give more orb slots for Frozen Core to utilize.
    • Dualcast, Multi-Cast and Fission can evoke orbs, making room for new free orbs.
    • Frost orbs are added at the end of your turn but before the orbs trigger, meaning the new orb will add to your defense on that same turn.
  • Negative
    • Fast channeling like Chill, Rainbow or Tempest can entirely invalidate Frozen Core, making it only give 1 or even 0 frost orbs.
    • Consume reduces the number of orb slots, making it harder for Frozen Core to channel new orbs.

Update History

  • Weekly Patch 44: Chrysalis
    • WORDING: Frozen Core description coloring is now consistent with other starter replacement boss relics.
  • Weekly Patch 33: Terror
    • Adding relic Frozen Core.