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{{Modifiers_Templete|title1 = Focus|description = Increase the Passive and Evoke effects of [[orb]]s by 1.|type = [[Buff]]}}Focus is a buff used only by [[The Defect]].
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{{Modifiers_Templete|title1 = Focus|image1 = Icon Focus.png|description = Increases the effectiveness of [[Orbs]] by X.|type = [[Buff]]|stacking_behavior = Intensity}}Focus is a buff used only by [[The Defect]].
   
Each point of Focus increases the Passive and Evoke effects of [[orb]]s by 1. Focus applies to Lightning, Frost, and Dark orbs, but '''not''' to Plasma orbs.
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Each point of Focus increases the Passive and Evoke effects of [[Orb|Orbs]] by 1. Focus applies to Lightning, Frost, and Dark orbs, but '''not''' to Plasma orbs.
   
 
Focus, much like Strength and Dexterity, can be increased (or decreased) by certain cards, relics, and potions
 
Focus, much like Strength and Dexterity, can be increased (or decreased) by certain cards, relics, and potions
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* {{C|Biased Cognition}}- Gain 4(5) Focus. Lose 1 Focus every turn.
 
* {{C|Biased Cognition}}- Gain 4(5) Focus. Lose 1 Focus every turn.
 
* {{C|Hyperbeam}}- Lose 3 Focus
 
* {{C|Hyperbeam}}- Lose 3 Focus
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* {{C|Reprogram}}- Lose 2(1) Focus
 
Relic:
 
Relic:
 
* {{R|Data Disk}}- Gain 1 Focus
 
* {{R|Data Disk}}- Gain 1 Focus

Revision as of 22:40, 13 February 2020

Focus is a buff used only by The Defect.

Each point of Focus increases the Passive and Evoke effects of Orbs by 1. Focus applies to Lightning, Frost, and Dark orbs, but not to Plasma orbs.

Focus, much like Strength and Dexterity, can be increased (or decreased) by certain cards, relics, and potions

Cards:

Relic:

Potion:

Update History

  • Weekly Patch 42: Reboot
    • Updating SFX for Flight and Focus Powers.
  • Weekly Patch 35: Aggregate
    • Orange Pellets relic no longer has strange interactions with negative Focus.
  • Weekly Patch 23: Testing Continues...
    • Channeled Orbs should now have their value in sync with Focus.
    • Thunder Strike's damage was affected by Focus.