Fission is a Rare Skill for The Defect. It removes all Orbs, granting the player 1 Energy and drawing 1 card for each Orb removed this way. When Upgraded, it Evokes the Orbs instead of simply removing them--the difference is that the Orbs triggers their effects. Fission Exhausts on use.
Strategy[]
This card is very powerful when Upgraded, especially in builds that use Capacitor or Runic Capacitor to add additional Orb Slots. It draws a lot more cards to use and gives you the Energy you need to fuel them, which can be used to fill your Orb slots back up again.
When combines with Plasma Orbs, Fission can generate tons of energy.
Update History[]
- Patch V1.1: The Dealer
- Fixed Fission+ evoking Orbs in reverse order.
- Weekly Patch 51: Recursion
- Adding beta art for Bane, Charge Battery, Fission, Choke, Corpse Explosion, and Equilibrium.
- Weekly Patch 41: Chill
- Fission now costs 0.
- Fission+ now Evokes all orbs rather than removing.
- Weekly Patch 39: We Meet Again!
- Fission card reworked.
- Weekly Patch 27: Hello World
- This week adds the long anticipated third character into the game!
- A new character with unique mechanics, keywords, and art.
- Content: 75 Cards.
Defect Cards | |||
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Starters | |||
Attacks | Common
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Ball Lightning • Barrage • Beam Cell • Claw • Cold Snap • Compile Driver • Go for the Eyes • Rebound • Streamline • Sweeping Beam
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Uncommon
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Rare
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Skills | Common
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Uncommon
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Aggregate • Auto-Shields • Boot Sequence • Chaos • Chill • Consume • Darkness • Double Energy • Equilibrium • Force Field • Fusion • Genetic Algorithm • Glacier • Overclock • Recycle • Reinforced Body • Reprogram • Skim • Tempest • White Noise
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Rare
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Powers | Uncommon
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Rare
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