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+ | [[File:FacelessTrader.jpg|center|260px]] |
+ | {| class="article-table" style="width:100%" |
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− | '''Face Trader''' is an event which can trigger in any [[? Rooms|? room]] of all three acts. |
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+ | ! style="background-color: transparent; border: solid #5959c0; color: #5959c0; border-width: 1px 0px 0px 0px;" | |
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+ | |} |
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+ | '''Face Trader''' is an [[Events|event]] that can appears in Act 1 and Act 2. You found a mysterious man, who is very interested in your face. |
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== Options == |
== Options == |
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+ | ''<sup>Numbers in parentheses are for [[Ascension]] 15 or higher.</sup>'' |
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⚫ | |||
− | * '''[Trade] 50%: Good Face. 50%: Bad Face.''' ''(Note: The actual odds are 40% good mask, 40% bad mask, 20% a mask that does nothing.)'' |
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⚫ | |||
⚫ | |||
− | === Mask Relics === |
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+ | * '''[Trade]''' Receive one of the following mask relics: |
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+ | **{{R|Cultist Headpiece}}: You feel more talkative {{Color|gray|(Neutral Face)}}. |
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⚫ | |||
+ | **{{R|Gremlin Visage}}: Start each combat with 1 {{KW|Weak}} {{Color|#ec4662|(Bad Face)}}. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | After choosing '''[Trade]''' the player will receive one of five masks as a relic. Two of these have a positive effect, two of them are detrimental and the last one is neutral (only cosmetic effects). |
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⚫ | Both the positive masks—{{R|Face of Cleric}} and {{R|Ssserpent Head}}—are extremely powerful if acquired early on Act 1 and 2. On the negative side: {{R|N'loth's Hungry Face}}} remains a fairly minor penalty throughout. But by Act 3, the threat of a {{R|Gremlin Visage}} and the small number of remaining rooms/combats makes a roll increasingly dangerous (especially for a deck avoiding most combats). Therefore, it may be wise to gain the [[gold]] (or simply leave) in late acts, especially if your deck is reliant on [[Attack|Attacks]]. |
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+ | == Dialogue == |
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− | * 20% (Neutral Mask): [[Cultist Headpiece|'''Cultist Headpiece''']]: You feel more talkative. |
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⚫ | |||
− | * 20% (Bad Mask): [[Gremlin Visage|'''Gremlin Visage''']]: Start each combat with 1 [[Weak]]. |
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⚫ | |||
⚫ | |||
+ | {| class="article-table" style="width:100%; text-align:left;" |
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⚫ | |||
+ | ! colspan="2" style="text-align:center;" |Encounter |
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⚫ | Both the positive masks— |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |''You walk by an eerie statue holding several masks...'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''Something behind you softly whispers, "Stop."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''You swerve around to face the statue which is now facing you!'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''On closer inspection, it's not a statue but a statuesque, gaunt man. Is he even breathing?'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |'''Eerie Man:''' ''"Face. Let me touch? Maybe trade?"'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |Touch |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |'''Eerie Man:''' ''"Compensation. Compensation."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''Mechanically, he cranes out a neat stack of {{Color|Gold|gold}} and places it into your pouch.'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |'''Eerie Man:''' ''"What a nice face. Nice face."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''While he touches your face, you begin to feel your life drain out of it!'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''During this, his mask falls off and shatters. Screaming, he quickly covers his face with all six arms dropping even more masks! Amidst all the screaming and shattering, you escape.'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''His face was completely blank.'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |Trade |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |'''Eerie Man:''' ''"For me?'' FOR ME? ''Oh yes.. Yes. Yes.. mmm..."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 0px 1px" |''You see one of his arms flicker, and your face is in its hand! Your face has been swapped.'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |'''Eerie Man:''' ''"Nice face. Nice face."'' |
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+ | |- |
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+ | ! colspan="2" style="text-align:center;" |Leave |
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+ | |- |
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+ | | colspan="2" style=" border-width: 1px 1px 0px 1px" |'''Eerie Man:''' ''"Stop. Stop. Stop. Stop. Stop."'' |
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+ | |- |
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+ | | colspan="2" style=" border-width: 0px 1px 1px 1px" |''This was probably the right call.'' |
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+ | |- |
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+ | |} |
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+ | |||
+ | ==Notes== |
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+ | * The flavor text for the '''[Trade]''' option states that the reward is "50% Good Face. 50% Bad Face". However, the actual odds are 40% good face ({{R|Face of Cleric}} and {{R|Ssserpent Head}}), 40% bad face ({{R|Gremlin Visage}} and {{R|N'loth's Hungry Face}}), and 20% neutral face ({{R|Cultist Headpiece}}). |
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==Update History== |
==Update History== |
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+ | *Patch V2.0: The Watcher |
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+ | **Face Trader event can no longer appear past Act 2. |
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*Weekly Patch 51: Recursion |
*Weekly Patch 51: Recursion |
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**Minor text cleanup for Face Trader event. |
**Minor text cleanup for Face Trader event. |
Revision as of 00:58, 31 March 2020
Face Trader is an event that can appears in Act 1 and Act 2. You found a mysterious man, who is very interested in your face.
Options
Numbers in parentheses are for Ascension 15 or higher.
- [Touch] Lose 10% of Max HP. Gain 75 (50) Gold.
- [Trade] Receive one of the following mask relics:
- Cultist Headpiece: You feel more talkative (Neutral Face).
- Face of Cleric: Raise your Max HP by 1 after each combat (Good Face).
- Gremlin Visage: Start each combat with 1 Weak (Bad Face).
- N'loth's Hungry Face: The next non-boss Chest you open is empty (Bad Face).
- Ssserpent Head: Whenever you enter a ? room, gain 50 Gold (Good Face).
- [Leave] Nothing happens
Strategy
Both the positive masks— Face of Cleric and Ssserpent Head—are extremely powerful if acquired early on Act 1 and 2. On the negative side: N'loth's Hungry Face} remains a fairly minor penalty throughout. But by Act 3, the threat of a Gremlin Visage and the small number of remaining rooms/combats makes a roll increasingly dangerous (especially for a deck avoiding most combats). Therefore, it may be wise to gain the gold (or simply leave) in late acts, especially if your deck is reliant on Attacks.
Dialogue
Encounter | |
---|---|
You walk by an eerie statue holding several masks... | |
Something behind you softly whispers, "Stop." | |
You swerve around to face the statue which is now facing you! | |
On closer inspection, it's not a statue but a statuesque, gaunt man. Is he even breathing? | |
Eerie Man: "Face. Let me touch? Maybe trade?" | |
Touch | |
Eerie Man: "Compensation. Compensation." | |
Mechanically, he cranes out a neat stack of gold and places it into your pouch. | |
Eerie Man: "What a nice face. Nice face." | |
While he touches your face, you begin to feel your life drain out of it! | |
During this, his mask falls off and shatters. Screaming, he quickly covers his face with all six arms dropping even more masks! Amidst all the screaming and shattering, you escape. | |
His face was completely blank. | |
Trade | |
Eerie Man: "For me? FOR ME? Oh yes.. Yes. Yes.. mmm..." | |
You see one of his arms flicker, and your face is in its hand! Your face has been swapped. | |
Eerie Man: "Nice face. Nice face." | |
Leave | |
Eerie Man: "Stop. Stop. Stop. Stop. Stop." | |
This was probably the right call. |
Notes
- The flavor text for the [Trade] option states that the reward is "50% Good Face. 50% Bad Face". However, the actual odds are 40% good face ( Face of Cleric and Ssserpent Head), 40% bad face ( Gremlin Visage and N'loth's Hungry Face), and 20% neutral face ( Cultist Headpiece).
Update History
- Patch V2.0: The Watcher
- Face Trader event can no longer appear past Act 2.
- Weekly Patch 51: Recursion
- Minor text cleanup for Face Trader event.
- Weekly Patch 40: Forethought
- Face Trader event will no longer give out duplicate relics on Endless mode.
- Weekly Patch 33: Terror
- Improved Face Trader wording for top option to better reflect what happens.
- Weekly Patch 32: Face Trader
- Face Trader: It's a new event! This event shows up in any Act and can give you 1 of 5 relics exclusive to this event, we think it's facetastic.
- Adding the Face Trader event.