Exhume is a Rare Skill card for the Ironclad. It returns an Exhausted card to the hand to be played again or shuffled into the deck, but Exhausts itself in the process.
Upgrading Exhume reduces its cost from 1 to 0.
Interactions[]
- Exhume can recycle strong self-Exhausting cards like Bandage Up, Feed, Offering, and Pummel, allowing them to be used multiple times in one combat — or even in one turn!
- Because Ethereal cards Exhaust themselves at the end of the turn, Exhume can recover Ethereal cards like Carnage and Ghostly Armor.
- Exhume cannot choose another Exhume as its target. This prevents the player from creating infinite combos with two upgraded copies of Exhume. (For example, by having a
Letter Opener.)
Update History[]
- Weekly Patch 19: Seed
- Put vs Place wording inconsistency on Thinking Ahead and Exhume cards.
- Weekly Patch 7: Setting Up All the Things
- Exhume card can no longer return an Exhume card to your hand.
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Starters | |||
Attacks | Common
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Anger • Body Slam • Clash • Cleave • Clothesline • Headbutt • Heavy Blade • Iron Wave • Perfected Strike • Pommel Strike • Sword Boomerang • Thunderclap • Twin Strike • Wild Strike
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Uncommon
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Blood for Blood • Carnage • Dropkick • Hemokinesis • Pummel • Rampage • Reckless Charge • Searing Blow • Sever Soul • Uppercut • Whirlwind
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Rare
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Skills | Common
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Uncommon
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Battle Trance • Bloodletting • Burning Pact • Disarm • Dual Wield • Entrench • Flame Barrier • Ghostly Armor • Infernal Blade • Intimidate • Power Through • Rage • Second Wind • Seeing Red • Sentinel • Shockwave • Spot Weakness
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Rare
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Powers | Uncommon
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Rare
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