Slay the Spire Wiki
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[[File:Multi-Cast.png|thumb|284x284px]]
 
[[File:Multi-Cast.png|thumb|284x284px]]
 
Evoking is an ability that normally only the [[Defect]] can have (See [[Prismatic Shard]] for exceptions). This casts a more powerful version of the rightmost [[orb]] in your [[orb slot|orb slots]], but removes it afterwards. All different orbs have different evoke effects.
 
Evoking is an ability that normally only the [[Defect]] can have (See [[Prismatic Shard]] for exceptions). This casts a more powerful version of the rightmost [[orb]] in your [[orb slot|orb slots]], but removes it afterwards. All different orbs have different evoke effects.
===Usage===
+
===Effects===
 
* For [[orb|lightning orbs]], evoking will deal '''3 + 5 + amount of focus.'''
 
* For [[orb|lightning orbs]], evoking will deal '''3 + 5 + amount of focus.'''
   

Revision as of 01:01, 2 January 2019

Multi-Cast

Evoking is an ability that normally only the Defect can have (See Prismatic Shard for exceptions). This casts a more powerful version of the rightmost orb in your orb slots, but removes it afterwards. All different orbs have different evoke effects.

Effects

  • For frost orbs, evoking will block you for 2 + 3 + amount of focus.
  • For dark orbs, evoking will deal the amount of damage it has accumulated, 6 x (X amount of turns active)
  • For Plasma Orbs, evoking will grant you +2 energy