Slay the Spire Wiki
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{{CardAutobox}}
 
{{CardAutobox}}
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{{Modifiers_Templete|title1 = Electro|image1 = Icon Electro.png|description = {{KW|Lightning}} hits ALL enemies.|type=[[Buffs|Buff]]|stacking_behavior = None}}
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'''Electrodynamics''' is a [[Rare Cards|Rare]] [[Power]] for The [[Defect]] that causes {{KW|Lightning|Lightning Orbs}} to damage all enemies instead of a single, randomly chosen enemy. It also {{KW|Channel|Channels}} 2 (3 if {{KW|Upgrade|Upgraded}}) Lightning Orbs.
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The Electrodynamics power (Lightning hitting all enemies) does not stack.
 
The Electrodynamics power (Lightning hitting all enemies) does not stack.
   
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*Weekly Patch 48: Creative AI
 
*Weekly Patch 48: Creative AI
 
**Electrodynamics' passively triggered Orbs now resolve in the correct order and flash the orbs
 
**Electrodynamics' passively triggered Orbs now resolve in the correct order and flash the orbs
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*Weekly Patch 27: Hello World
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**This week adds the long anticipated third character into the game!
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**A new character with unique mechanics, keywords, and art.
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**Content: 75 Cards.
   
 
{{Defect_Card_Navbox}}
 
{{Defect_Card_Navbox}}
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[[Category:Buffs]]

Latest revision as of 23:14, 27 December 2023


Electrodynamics is a Rare Power for The Defect that causes Lightning Lightning Orbs to damage all enemies instead of a single, randomly chosen enemy. It also Channels 2 (3 if Upgraded) Lightning Orbs.

The Electrodynamics power (Lightning hitting all enemies) does not stack.

Update History[]

  • Weekly Patch 48: Creative AI
    • Electrodynamics' passively triggered Orbs now resolve in the correct order and flash the orbs
  • Weekly Patch 27: Hello World
    • This week adds the long anticipated third character into the game!
    • A new character with unique mechanics, keywords, and art.
    • Content: 75 Cards.
BlueEnergy Defect Cards BlueEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
Biased CognitionBufferCreative AIEcho FormElectrodynamicsMachine Learning