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{{CardAutobox}}
 
{{CardAutobox}}
   
'''Dropkick''' is an [[Attack]] card for the [[Ironclad]]. It deals 5 damage; if the target is Vulnerable, then it refunds its cost of 1 Energy and draws another card. As an [[Uncommon]] card, it appears as a reward for combat, although less often than Commons.
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'''Dropkick''' is an [[Attack]] card for the [[Ironclad]]. It deals 5(8) damage; if the target is {{KW|Vulnerable}}, then it refunds its cost of 1 Energy and draws another card. As an [[Uncommon]] card, it appears as a reward for combat, although less often than Commons.
   
 
==Interactions==
 
==Interactions==
*Obviously, any method of applying Vulnerable consistently will turn Dropkick into free damage.
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*Any method of applying {{KW|Vulnerable}} consistently will turn Dropkick into free damage. Since Dropkick recovers its energy and draws an additional card, it will effectively have no cost, similarly to {{C|Flash of Steel}}.
   
*If something such as [[Relics|Snecko Eye]] reduces the cost of Dropkick to 0, it will be an easy net gain of Energy so long as the enemy stays Vulnerable.
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*If something such as {{C|Madness}} reduces the cost of Dropkick to 0, it will still provide 1 energy if the enemy is {{KW|Vulnerable}}, making it even more powerful.
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**However, if anything increases Dropkick's cost above 1, it will still only refund 1 energy, making it an undesirable choice in [[Snecko Eye]] builds.
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==Update History==
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*Patch V2.0: The Watcher
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**Dropkick card now resolves its actions in order of its description.
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*Weekly Patch 1: The First of Many!
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**Fixed rare crash with Dropkick.
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*Day 1 Patch
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**Dropkick, Fire Breathing, and Shockwave portraits weren't rendering in card popup view.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Latest revision as of 04:13, January 25, 2020

Dropkick is an Attack card for the Ironclad. It deals 5(8) damage; if the target is Icon Vulnerable Vulnerable, then it refunds its cost of 1 Energy and draws another card. As an Uncommon card, it appears as a reward for combat, although less often than Commons.

InteractionsEdit

  • Any method of applying Icon Vulnerable Vulnerable consistently will turn Dropkick into free damage. Since Dropkick recovers its energy and draws an additional card, it will effectively have no cost, similarly to Flash of Steel
    FlashofSteel
    .
  • If something such as Madness
    Madness
    reduces the cost of Dropkick to 0, it will still provide 1 energy if the enemy is Icon Vulnerable Vulnerable, making it even more powerful.
    • However, if anything increases Dropkick's cost above 1, it will still only refund 1 energy, making it an undesirable choice in Snecko Eye builds.

Update HistoryEdit

  • Patch V2.0: The Watcher
    • Dropkick card now resolves its actions in order of its description.
  • Weekly Patch 1: The First of Many!
    • Fixed rare crash with Dropkick.
  • Day 1 Patch
    • Dropkick, Fire Breathing, and Shockwave portraits weren't rendering in card popup view.
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
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