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{{CardAutobox}} |
{{CardAutobox}} |
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+ | '''Doubt''' is a [[Curse]] that forces the player to gain 1 {{KW|Weak}} if it remains in their hand at the end of their turn. Its effects can be negated by {{R|Ginger}} but the player will still have to deal with Doubt taking a draw slot. |
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− | '''Doubt''' is a [[Curse]]. |
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+ | <br /> |
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− | At the end of your turn, gain 1 [[Weak]]. This effect is negated should you happen to find [[Ginger]], but you'll still have to deal with an unplayable card bunging up your hand. |
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==Sources== |
==Sources== |
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*[[The Ssssserpent]] |
*[[The Ssssserpent]] |
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*[[Mind Bloom]] |
*[[Mind Bloom]] |
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+ | *Transforming another Curse |
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==Update History== |
==Update History== |
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**Fixed issue where Regret/Decay/Doubt/Burn fails to exhaust via Blue Candle and Medical Kit. |
**Fixed issue where Regret/Decay/Doubt/Burn fails to exhaust via Blue Candle and Medical Kit. |
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− | {{ |
+ | {{Curse Navbox}} |
Revision as of 04:08, 25 February 2021
Doubt is a Curse that forces the player to gain 1 Weak if it remains in their hand at the end of their turn. Its effects can be negated by Ginger but the player will still have to deal with Doubt taking a draw slot.
Sources
- The Ssssserpent
- Mind Bloom
- Transforming another Curse
Update History
- Weekly Patch 10: Quality of Life
- Fixed issue where Regret/Decay/Doubt/Burn fails to exhaust via Blue Candle and Medical Kit.
Curse Cards | |||
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Ascender's Bane • Clumsy • Curse of the Bell • Decay • Doubt • Injury • Necronomicurse • Normality • Pain • Parasite • Pride • Regret • Shame • Writhe
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