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(Created page with "{{Card_Infobox|class = Ironclad|image1 = R?double-tap.png|type = Skill|rarity = Rare|effect = This turn, your next Attack is played twice.|cost = 1|effect_plus = This turn, yo...")
 
(added a bunch of Interactions.)
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{{Card_Infobox|class = Ironclad|image1 = R?double-tap.png|type = Skill|rarity = Rare|effect = This turn, your next Attack is played twice.|cost = 1|effect_plus = This turn, your next '''two Attacks''' are played twice.|cost_plus = 1}}
 
{{Card_Infobox|class = Ironclad|image1 = R?double-tap.png|type = Skill|rarity = Rare|effect = This turn, your next Attack is played twice.|cost = 1|effect_plus = This turn, your next '''two Attacks''' are played twice.|cost_plus = 1}}
   
{{PAGENAME}} is a [[Skill]] card for the [[Ironclad]]. It duplicates the next Attack played, then uses it immediately. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]].
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{{PAGENAME}} is a [[Skill]] card for the [[Ironclad]]. It plays the next Attack card this turn a second time, for no [[Energy]]. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]].
   
Upon upgrade, two attacks can be duplicated instead of just one.
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Upon upgrade, it will trigger for the 2nd Attack card played in the same turn.
   
{{Ironclad Card Navbox}}
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The second play is NOT added to your draw or discard pile.
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== Interactions ==
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* The second play will not cost any [[Energy]], but it will trigger any other consequences of playing the card. For example, a Double Tapped [[Hemokinesis]] will trigger the self-damage twice.
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* The second play can trigger any other on-attack effects, such as [[Rage]], [[Shuriken]], [[Kunai]], etc.
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* The second play can trigger any [[Exhaust]] synergies, but only if the [[Attack]] card exhausts when played.
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** In other words, the Double Tap copy "not going to your discard pile" does NOT count as an Exhaust by itself.
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* The second play DOES count as a played card for [[Velvet Choker]].
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** However, if your [[Attack]] is the 6th card played that turn, the Double Tap will still be successfully played afterwards.

Revision as of 17:11, January 28, 2018


Double Tap is a Skill card for the Ironclad. It plays the next Attack card this turn a second time, for no Energy. As a Rare card, it can be obtained after defeating a Boss.

Upon upgrade, it will trigger for the 2nd Attack card played in the same turn.

The second play is NOT added to your draw or discard pile.

Interactions

  • The second play will not cost any Energy, but it will trigger any other consequences of playing the card. For example, a Double Tapped Hemokinesis will trigger the self-damage twice.
  • The second play can trigger any other on-attack effects, such as Rage, Shuriken, Kunai, etc.
  • The second play can trigger any Exhaust synergies, but only if the Attack card exhausts when played.
    • In other words, the Double Tap copy "not going to your discard pile" does NOT count as an Exhaust by itself.
  • The second play DOES count as a played card for Velvet Choker.
    • However, if your Attack is the 6th card played that turn, the Double Tap will still be successfully played afterwards.
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