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(mirrored what i did for Malaise)
(added Update History section)
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== Interactions Edit ==
 
== Interactions Edit ==
* The upgrade (X + 1) will trigger even if you play Doppelganger with 0 Energy remaining, effectively gaining 1 Energy and 1 Draw next turn for no cost.{{Silent Card Navbox}}
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* The upgrade (X + 1) will trigger even if you play Doppelganger with 0 Energy remaining, effectively gaining 1 Energy and 1 Draw next turn for no cost.
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==Update History==
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*Weekly Patch 10: Quality of Life
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**Removing 'Spend all [R].' from all X-cost cards for consistency.
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  +
{{Silent Card Navbox}}

Revision as of 16:00, August 29, 2019

Doppelganger consumes all of your remaining Energy when played. It will apply a buff for Card Draw and Energy Gain next turn, both equal to the amount of Energy lost (+ 1 when upgraded).

Interactions Edit

  • The upgrade (X + 1) will trigger even if you play Doppelganger with 0 Energy remaining, effectively gaining 1 Energy and 1 Draw next turn for no cost.

Update History

  • Weekly Patch 10: Quality of Life
    • Removing 'Spend all [R].' from all X-cost cards for consistency.
GreenEnergy Silent Cards GreenEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
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Powers
Uncommon
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