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Enter this [[Stance]] once your [[Mantra]] is 10 or higher. 10 [[Mantra]] will be consumed, and any excess Mantra will roll over and remain after you exit Divinity. If more than 10 [[Mantra]] roll over to the next turn, it will effectively causes you to enter Divinity again at the beginning of the next turn.
 
Enter this [[Stance]] once your [[Mantra]] is 10 or higher. 10 [[Mantra]] will be consumed, and any excess Mantra will roll over and remain after you exit Divinity. If more than 10 [[Mantra]] roll over to the next turn, it will effectively causes you to enter Divinity again at the beginning of the next turn.
   
Upon entering this stance, gain 3 Energy. Attacks deal triple damage. Exit this [[Stance]] at the start of your next turn.
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Upon entering this stance, gain 3 [[Energy]]. Attacks deal triple damage. Exit this [[Stance]] at the start of your next turn.
   
 
==Related==
 
==Related==

Revision as of 12:26, 16 January 2020

Divinity is one of the four Stances of the Watcher. The others are Calm, Wrath, and Empty.

Enter this Stance once your Mantra is 10 or higher. 10 Mantra will be consumed, and any excess Mantra will roll over and remain after you exit Divinity. If more than 10 Mantra roll over to the next turn, it will effectively causes you to enter Divinity again at the beginning of the next turn.

Upon entering this stance, gain 3 Energy. Attacks deal triple damage. Exit this Stance at the start of your next turn.

Related

Cards

These cards generate Mantra, eventually allow you to enter Divinity:

This card immediately allows you to enter Divinity:

Others

This relic generates Mantra, eventually allow you to enter Divinity:

This potion immediately allows you to enter Divinity:

  • Ambrosia Ambrosia