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Icon Dexterity.png Dexterity is a buff that increases Icon Block.png Block given by cards.

  • Each point of Icon Dexterity.png Dexterity gives +1 Icon Block.png Block per card.
  • All player characters are capable of gaining Icon Dexterity.png Dexterity via relics or potions. The Silent, The Defect, and The Watcher are also capable of gaining Icon Dexterity.png Dexterity with cards.
  • It is possible to have negative stacks of Icon Dexterity.png Dexterity. For every negative stack, each instance of Icon Block.png Block is reduced by 1.
  • Dexterity is applied before Icon Frail.png Frail.
  • Despite the tooltip, Icon Dexterity.png Dexterity only applies to cards that directly gives your Icon Block.png Block, which means it does not work for Powers and other buff-based cards.

Sources[]

Cards[]

Silent Cards[]

Defect Cards[]

Watcher Cards[]

Relics[]

  • OddlySmoothStone.png Oddly Smooth Stone: 1 Icon Dexterity.png Dexterity
  • Kunai.png Kunai: 1 Icon Dexterity.png Dexterity for every 3 Attack cards played in a single turn.
  • Yang-0.png Duality: 1 temporary Icon Dexterity.png Dexterity for every Attack cards played this turn. Last until the end of your turn.

Other[]

Update History[]

  • Weekly Patch 52: Release Date Price Increase
    • Fixed issue that caused Frail and Dexterity to inconsistently interact with each other.
  • Weekly Patch 42: Reboot
    • Fixed issue where upgraded card from Warped Tongs wasn't showing the correct value if you had Strength/Dexterity.
    • Updating SFX for Dexterity Power.
  • Weekly Patch 23: Testing Continues...
    • Forcefield card was unaffected by Powers (Frail/Dex).
  • Weekly Patch 22: Testing the Third Character
    • Localization: Strength and Dexterity power can now properly utilize localized periods.
  • Weekly Patch 2: Slimes!
    • Strength and Dexterity now cap at 999 and -999.
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