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A debuff is a negative ongoing effect given to the character or an enemy by certain Cards, Relics, or Potions.

Debuffs can be negated by the Artifact Buff. Orange Pellets will remove all debuff on the character if the player successfully played Attack, Skill, and Power in the same turn.

Debuffs may stack by duration, lasting X turns, or by intensity, applying their effect with X power. Some debuffs do not stack at all.

Shared Debuffs[]

Debuffs that can be found from multiple sources in the game, both in the player's arsenal and from enemies.

Icon Name Effects Stacks?
Confused The costs of your cards are randomized on draw, from 0 to 3. No
Dexterity (Negative) Decreases Block gained from cards by X. Intensity
Dexterity Down At the end of your turn, lose X Dexterity. Intensity
Focus (Negative) Decreases the effectiveness of your Orbs by X. Intensity
Frail Block gained from cards is reduced by 25%. Duration
No Draw You may not draw any more cards this turn. No
Poison At the beginning of its turn, the target loses X HP and 1 stack of Poison. Intensity and Duration
Shackled At the end of its turn, regains X Strength. Intensity
Slow The enemy receives (X*10)% more damage from attacks this turn. Whenever you play a card, increases X by 1. Intensity
Strength (Negative) Decreases attack damage by X. Intensity
Strength Down At the end of your turn, lose X Strength. Intensity
Vulnerable Target takes 50% more damage from attacks. Duration
Weak Target deals 25% less attack damage. Duration

Icon Name Target Cards Enemy Other
Confused Player Snecko Snecko Eye
Dexterity (Negative) Player Lagavulin, Bear Wraith Form
Dexterity Down Player Duality, Speed Potion
Focus (Negative) Player Reprogram, Hyperbeam Spire Shield Bias
Frail Player Shame Spike Slime, Spheric Guardian, Shelled Parasite, Snake Plant, Mystic, The Champ, The Collector, Maw, Time Eater (Ascension 19+), Corrupt Heart
No Draw Player Battle Trance,

Bullet Time

Poison Enemy Deadly Poison,

Poisoned Stab, Bouncing Flask, Crippling Cloud, Noxious Fumes, Corpse Explosion, Envenom

Twisted Funnel, Poison Potion
Shackled Enemy Piercing Wail,

Dark Shackles

Transient's Shifting
Slow Enemy Giant Head Time Dilation Modifier
Strength (Negative) Enemy Disarm,

Piercing Wail, Malaise, Dark Shackles

Player Lagavulin, Spire Shield
Strength Down Player Flex, Mutagenic Strength Flex Potion
Vulnerable Enemy Bash,

Thunderclap, Uppercut, Shockwave, Terror, Beam Cell, Crush Joints (If used after a Skill card), Indignation (If used while in Wrath)

Bag of Marbles, Hand Drill (Whenever you break an enemy's Block). Fear Potion
Player Berserk Red Slaver, Fungi Beast's Spore Cloud, Gremlin Nob, The Guardian, Chosen, Snecko, The Champ, The Collector, Writhing Mass, Time Eater, Corrupt Heart
Weak Enemy Clothesline,

Intimidate, Shockwave, Uppercut, Neutralize, Sucker Punch, Crippling Cloud, Leg Sweep, Malaise, Go for the Eyes (If target intends to attack), Sash Whip (If used after an Attack card), Wave of the Hand (Whenever you gain Block that turn after using it)

Red Mask, Champion Belt (Whenever you apply Vulnerable), Weak Potion
Player Doubt Green Louse, Acid Slime, Fat Gremlin, Blue Slaver, The Guardian, Chosen, Snake Plant, The Champ, The Collector, Maw, Writhing Mass, Time Eater, Corrupt Heart Gremlin Visage

Unique Debuffs[]

Debuffs that comes from a single source.

Icon Name Target Sources Effects Stacks?
Bias Player Biased Cognition At the start of your turn, lose X Focus. Intensity
Block Return Enemy Talk to the Hand Whenever you attack this enemy, gain X Block. Intensity
Choked Enemy Choke Whenever you play a card this turn, the targeted enemy loses X HP. Intensity
Constricted Player Spire Growth At the end of your turn, take X damage. Intensity
Corpse Explosion Enemy Corpse Explosion On death, the enemy deals X times its Max HP worth of damage to all other enemies. Intensity
Draw Reduction Player Time Eater Draw 1 less card next X turns. Duration
Entangled Player Red Slaver You may not play any Attacks this turn. No
Fasting Player Fasting Gain X less Energy at the start of each turn. Intensity
Hex Player Chosen Whenever you play a non-Attack card, add X Dazed to your draw pile. Intensity
Lock-On Enemy Bullseye Lightning and Dark orbs deal 50% more damage (rounded down) to the targeted enemy. Duration
Mark Enemy Pressure Points Whenever you play Pressure Points, all enemies with Mark lose X HP. Intensity
No Block Player Panic Button You may not gain Block from cards for the next X turns. Duration
Wraith Form Player Wraith Form Lose X Dexterity at the start of your turn. Intensity
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