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− | {{Card_Infobox|class = Ironclad|image1 = R?dark-embrace.png|type = Power|rarity = Rare|effect = Whenever a card is Exhausted, draw 1 card.|cost = 2|effect_plus = Whenever a card is Exhausted, draw 1 card.|cost_plus = '''1'''}} |
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− | + | Dark Embrace is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, a card will be drawn for every other card [[Exhaust]]ed. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]]. |
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Upon upgrade, it will cost 1 Energy instead of 2. |
Upon upgrade, it will cost 1 Energy instead of 2. |
Revision as of 17:19, 20 February 2018
Dark Embrace is a Power card for the Ironclad. For every turn after it's played, a card will be drawn for every other card Exhausted. As a Rare card, it can be obtained after defeating a Boss.
Upon upgrade, it will cost 1 Energy instead of 2.
Ironclad Cards | |||
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Starters | |||
Attacks | Common
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Anger • Body Slam • Clash • Cleave • Clothesline • Headbutt • Heavy Blade • Iron Wave • Perfected Strike • Pommel Strike • Sword Boomerang • Thunderclap • Twin Strike • Wild Strike
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Uncommon
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Blood for Blood • Carnage • Dropkick • Hemokinesis • Pummel • Rampage • Reckless Charge • Searing Blow • Sever Soul • Uppercut • Whirlwind
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Rare
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Skills | Common
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Uncommon
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Battle Trance • Bloodletting • Burning Pact • Disarm • Dual Wield • Entrench • Flame Barrier • Ghostly Armor • Infernal Blade • Intimidate • Power Through • Rage • Second Wind • Seeing Red • Sentinel • Shockwave • Spot Weakness
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Rare
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Powers | Uncommon
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Rare
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