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Dark Embrace is an Uncommon Power card for the Ironclad.

After it is played, a card will be drawn for every other card Exhausted.

Ethereal cards are Exhausted at the end of your turn, and effectively cause you to draw cards in advance of your next turn.

Upon upgrade, it will cost 1 Energy instead of 2.

Interactions[]

  • Dark Embrace is extremely powerful in concert with Corruption, which both allows you to play any skills you draw from it immediately, and draws you an additional card, potentially leading to extremely explosive turns.
  • Dark Embrace enables you to duplicate Fiend Fire with Double Tap or Necronomicon.png Necronomicon. Normally the second Fiend Fire does nothing because there are no more remaining cards to Exhaust after the first one, but having Dark Embrace active repopulates the hand with cards for Fiend Fire to burn.

Update History[]

  • Patch V2.0: The Watcher
    • (Undocumented) Rarity changed from Rare to Uncommon.
RedEnergy.png Ironclad Cards RedEnergy.png
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
CombustDark EmbraceEvolveFeel No PainFire BreathingInflameMetallicizeRupture
Rare
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