Curses are negative cards that stay in your deck. Under normal circumstances, all curses are unplayable, and many impose an additional negative effect. When you have a Blue Candle you can play Curses, which will make you lose 1 HP and exhausts the card.
Cannot be removed from your deck. Ethereal.
|(Obtained from Ascension level 10 and higher at the start of the game.)|
|Curse of the Bell||Unplayable. Cannot be removed from your deck.||(Obtained from Calling Bell when acquired.)|
At the end of your turn, take 2 damage.
At the end of your turn, gain 1 Weak.
There is no escape from this Curse. (Cannot be Exhausted or Removed from your deck.)
|(Obtained from event: Cursed Tome's Necronomicon reward)|
You cannot play more than 3 cards this turn.
While in hand, lose 1 HP when other cards are played.
If transformed or removed from your deck, lose 3 Max HP.
At the end of your turn, put a copy of this card on top of your draw pile. Exhaust.
|(Obtained from the Grotesque Trophy Blight in Endless Mode.)|
At the end of your turn, lose HP equal to the number of cards in your hand.
At the end of your turn, gain 1 Frail.