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{{CardAutobox}}
 
{{CardAutobox}}
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{{Modifiers_Templete|title1 = Corruption|image1 = Icon Corruption.png|description = Skills cost 0. Whenever you play a Skill, {{KW|Exhaust}} it.|type=[[Buffs|Buff]]|stacking_behavior = None}}
   
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Corruption is a Rare [[Power]] card for the [[Ironclad]].
Corruption is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, it reduces the [[Energy]] cost of [[Skill]]s to 0, but causes them to [[Exhaust]]. As an [[Uncommon]] card, it appears as a reward for combat, although less often than Commons.
 
   
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==In-Game==
Upon upgrade, it costs 1 less [[Energy]] to play it.
 
   
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For every turn after it is played, corruption reduces the [[Energy]] cost of [[Skills]] to 0, but causes them to [[Exhaust]].
==Tips==
 
   
 
Upon upgrade, it costs 1 less [[Energy]] to play it, from 3 to 2.
* In concert with [[Dark Embrace]], this card will let you rapidly cycle through every skill in your deck.
 
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==Synergies==
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* In concert with {{C|Dark Embrace}}, this card will let you rapidly cycle through every skill in your deck.
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*The [[Dead Branch]] relic synergizes extremely well with this card, replacing every exhausted skill card with a new card (potentially another 0 cost skill). This minimizes the major drawback of Corruption, which is potentially draining your deck of defensive skills during a long battle.
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*[[Feel No Pain]] allows a free 3-4 defense per exhausted card, significantly increasing Corruption defensive capabilities.
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==Update History==
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*Patch V2.0: The Watcher
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**(Undocumented) Rarity changed from Uncommon to Rare.
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*Patch V1.1: The Dealer
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**Confusion and Corruption cards utilize improved hooks.
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*Weekly Patch 44: Chrysalis
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**Corruption and other cost reducing cards no longer make X cost cards like Transmutation and Malaise display cost 0.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Revision as of 00:42, 5 April 2020


Corruption is a Rare Power card for the Ironclad.

In-Game

For every turn after it is played, corruption reduces the Energy cost of Skills to 0, but causes them to Exhaust.

Upon upgrade, it costs 1 less Energy to play it, from 3 to 2.

Synergies

  • In concert with Dark Embrace, this card will let you rapidly cycle through every skill in your deck.
  • The Dead Branch relic synergizes extremely well with this card, replacing every exhausted skill card with a new card (potentially another 0 cost skill). This minimizes the major drawback of Corruption, which is potentially draining your deck of defensive skills during a long battle.
  • Feel No Pain allows a free 3-4 defense per exhausted card, significantly increasing Corruption defensive capabilities.

Update History

  • Patch V2.0: The Watcher
    • (Undocumented) Rarity changed from Uncommon to Rare.
  • Patch V1.1: The Dealer
    • Confusion and Corruption cards utilize improved hooks.
  • Weekly Patch 44: Chrysalis
    • Corruption and other cost reducing cards no longer make X cost cards like Transmutation and Malaise display cost 0.
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
BarricadeBerserkBrutalityCorruptionDemon FormJuggernaut