(Added tidbit about what happens when you have no slots left to consume)
Tag: Visual edit
 
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==Update History==
 
==Update History==
*Weekly Update 23: Testing Continues...
+
*Weekly Patch 27: Hello World
  +
**This week adds the long anticipated third character into the game!
**Adding card Consume.
 
  +
**A new character with unique mechanics, keywords, and art.
  +
**Content: 75 Cards.
   
 
{{Defect Card Navbox}}
 
{{Defect Card Navbox}}

Latest revision as of 22:34, 31 October 2019

Consume is an Uncommon Skill card for the The Defect. Upon use, you will lose the leftmost orb slot, and gain 2 (3 when upgraded) Focus.

Interactions[edit | edit source]

  • With Capacitor, Runic Capacitor or Inserter, this card can be very powerful. But be aware of your deck, as if your deck relies on channeled orbs to work you might want to save more orb slots and use other sources of Focus. However, if you rely on the continuous evoking of orbs, you can consume all your slots down to just one slot. This strategy works well with Chaos.
    • Consuming a slot that contains an orb will just remove the orb rather than evoking it.
    • It's notable that if you consume all your slots, you can no longer channel or evoke any orbs.
    • Consume is playable even when you have no orb slots left (and still gives you focus).

Update History[edit | edit source]

  • Weekly Patch 27: Hello World
    • This week adds the long anticipated third character into the game!
    • A new character with unique mechanics, keywords, and art.
    • Content: 75 Cards.
BlueEnergy.png Defect Cards BlueEnergy.png
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
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