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Consume is an Uncommon Skill card for the The Defect. Upon use, you will lose the leftmost orb slot, and gain 2 (3 when upgraded) Focus.

InteractionsEdit

  • With Capacitor, Runic Capacitor or Inserter, this card can be very powerful. But be aware of your deck, as if your deck relies on channeled orbs to work you might want to save more orb slots and use other sources of Focus. However, if you rely on the continuous evoking of orbs, you can consume all your slots down to just one slot. This strategy works well with Chaos.
    • Consuming a slot that contains an orb will just remove the orb rather than evoking it.
    • It's notable that if you consume all your slots, you can no longer channel or evoke any orbs.
    • Consume is playable even when you have no orb slots left (and still gives you focus).

Update HistoryEdit

  • Weekly Update 23: Testing Continues...
    • Adding card Consume.
Defect Cards
Attacks All for OneBall LightningBarrageBeam CellBlizzardBullseyeClawCold SnapCompile DriverCore SurgeDoom and GloomFTLGo for the EyesHyperbeamMelterMeteor StrikeReboundRip and TearScrapeStreamlineStrike (Defect)SunderSweeping BeamThunder Strike
Skills AggregateAmplifyAuto-ShieldsBoot SequenceChaosCharge BatteryChillConsumeCoolheadedDarknessDefend (Defect)Double EnergyDualcastEquilibriumFissionForce FieldFusionGenetic AlgorithmGlacierHologramLeapMulti-CastOverclockRainbowRebootRecursionRecycleReinforced BodyReprogramSeekSkimStackSteam BarrierTURBOTempestWhite NoiseZap
Powers Biased CognitionBufferCapacitorCreative AIDefragmentEcho FormElectrodynamicsHeatsinksHello WorldLoopMachine LearningSelf RepairStatic DischargeStorm
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