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{{CardAutobox}}
 
{{CardAutobox}}
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{{Modifiers_Templete|title1 = Combust|image1 = Icon Combust.png|description = At the end of your turn, lose 1 HP(for each Combust played) and deal X damage to ALL enemies.|type=[[Buffs|Buff]]|stacking_behavior = Intensity}}
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'''Combust''' is a [[Power]] card for the [[Ironclad]]. It deals 5 damage to all enemies at the end of every of the user's turns after it's played, but costs 1 HP every time. This damage cannot be blocked.
   
Combust is a [[Power]] card for the [[Ironclad]]. It deals 4 damage to all enemies at the end of every of the user's turns after it's played, but costs 1 HP every time. As an [[Uncommon]] card, it appears as a reward for combat, although less often than Commons.
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Upon upgrade, it deals 2 more damage per turn.
   
Upon upgrade, it deals 1 more damage per turn.
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As an [[Uncommon]] card, it appears as a reward for combat, although less often than Commons.
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== Interactions ==
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* The damage from '''Combust''' will not reduce [[Plated Armor]].
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* Synergizes well with [[Rupture]], granting 1 strength per turn. Damage from multiple '''Combust''' cards stacks into one hit - this means one [[Rupture]] will only grant 1 strength even with 2 or more '''Combust''' powers active.
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* The damage from '''Combust''' is not affected by additional strength.
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* Synergizes negatively with draw on HP loss, such as with [[Runic Cube]] and [[Centennial Puzzle]]. The cards drawn from '''Combust''''s HP loss are immediately discarded. This also impedes setups that put cards on top of the draw pile, such as [[Warcry]] and [[Headbutt]].
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==Update History==
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*Weekly Patch 20: Immolate
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**Combust+ card damage buff. 6 -> 7.
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*Weekly Patch 19: Seed
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**Combust card buff. Damage 4 -> 5.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Latest revision as of 23:20, February 25, 2020

Combust is a Power card for the Ironclad. It deals 5 damage to all enemies at the end of every of the user's turns after it's played, but costs 1 HP every time. This damage cannot be blocked.

Upon upgrade, it deals 2 more damage per turn.

As an Uncommon card, it appears as a reward for combat, although less often than Commons.

Interactions Edit

  • The damage from Combust will not reduce Plated Armor.
  • Synergizes well with Rupture, granting 1 strength per turn. Damage from multiple Combust cards stacks into one hit - this means one Rupture will only grant 1 strength even with 2 or more Combust powers active.
  • The damage from Combust is not affected by additional strength.
  • Synergizes negatively with draw on HP loss, such as with Runic Cube and Centennial Puzzle. The cards drawn from Combust's HP loss are immediately discarded. This also impedes setups that put cards on top of the draw pile, such as Warcry and Headbutt.

Update HistoryEdit

  • Weekly Patch 20: Immolate
    • Combust+ card damage buff. 6 -> 7.
  • Weekly Patch 19: Seed
    • Combust card buff. Damage 4 -> 5.
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