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Combust is a Power card for the Ironclad. It deals 5 damage to all enemies at the end of every of the user's turns after it's played, but costs 1 HP every time. This damage cannot be blocked.

Upon upgrade, it deals 2 more damage per turn.

As an Uncommon card, it appears as a reward for combat, although less often than Commons.

Interactions[]

  • HP loss reduction relics like TungstenRod Tungsten Rod can reduce or eliminate the HP loss from this card.
  • Synergizes well with Rupture, granting 1 Icon Strength Strength per turn.
  • SelfFormingClay Self-Forming Clay will grant 3 block each turn from Combust's 1 HP damage.
  • Damage from multiple Combust cards stacks into one hit - this means one Rupture will only grant 1 Icon Strength Strength even with 2 or more Combust powers active.
  • The damage from Combust is not affected by additional Icon Strength Strength.
  • Synergizes negatively with draw on HP loss, such as with RunicCube Runic Cube and CentennialPuzzle Centennial Puzzle. The cards drawn from Combust's HP loss are immediately discarded. This also impedes setups that put cards on top of the draw pile, such as Warcry and Headbutt.

Update History[]

  • Weekly Patch 20: Immolate
    • Combust+ card damage buff. 6 -> 7.
  • Weekly Patch 19: Seed
    • Combust card buff. Damage 4 -> 5.
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
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