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Colorless cards are available to all characters. These cards are generally not gained from normal card reward screens--adventurers must instead acquire them through a combination of merchant shops, events, relic effects, and card effects.

All colorless cards provide a beneficial effect ranging from mildly to extremely powerful.

Like colored cards, colorless cards come in three rarities: common, uncommon, and rare. Unlike character-specific cards, only uncommon and rare colorless cards are sold by the merchant. Every merchant shop offers two colorless cards. Some colorless cards cannot be bought from the Merchant, and are obtained in other ways (Apparitions, Bites, J.A.X., Ritual Dagger, Shivs)

Obtaining the Prismatic Shard relic allows colorless cards to appear in normal card reward screens.

Name Picture Rarity Type Energy Description
Bandage Up
BandageUp
Uncommon Skill 0 Heal 4(6) HP.

Exhaust.

Blind
Blind
Uncommon Skill 0 Apply 2 Weak (to ALL enemies).
Dark Shackles
DarkShackles
Uncommon Skill 0 Enemy loses 9(15) Strength for the rest of this turn.

Exhaust.

Deep Breath
DeepBreath
Uncommon Skill 0 Shuffle your discard pile into your draw pile.

Draw 1(2) card(s).

Discovery
Discovery
Uncommon Skill 1 Choose 1 of 3 random cards to add to your hand. It costs 0 this turn. Exhaust. (Don't Exhaust.)
Dramatic Entrance
DramaticEntrance
Uncommon Attack 0 Innate.

Deal 6(8) damage to ALL enemies.

Exhaust.

Enlightenment
Enlightenment
Uncommon Skill 0 Reduce the cost of cards in your hand to 1 this turn(combat).
Finesse
Finesse
Uncommon Skill 0 Gain 2(4) Block.

Draw 1 card.

Flash of Steel
FlashofSteel
Uncommon Attack 0 Deal 3(6) damage.

Draw 1 card.

Forethought
Forethought
Uncommon Skill 0 Place a card(any number of cards) from your hand on the bottom of your draw pile. It (They) costs 0 until played.
Good Instincts
GoodInstincts
Uncommon Skill 0 Gain 5(8) Block.
Impatience
Impatience
Uncommon Skill 0 If you have no Attack cards in your hand, draw 2(3) cards.
Jack Of All Trades
JackOfAllTrades
Uncommon Skill 0 Add 1(2) random Colorless card(s) to your hand.

Exhaust.

Madness
Madness
Uncommon Skill 1(0) A random card in your hand costs 0 for the rest of combat. Exhaust.
Mind Blast
MindBlast
Uncommon Attack 2(1) Innate.

Deal damage equal to the number of cards in your draw pile.

Panacea
Panacea
Uncommon Skill 0 Gain 1(2) Artifact.

Exhaust.

Panic Button
PanicButton
Uncommon Skill 0 Gain 30(40) Block. You cannot gain Block from cards for the next 2 turns. Exhaust.
Purity
Purity
Uncommon Skill 0 Choose and exhaust 3(5) cards in your hand. Exhaust.
Swift Strike
SwiftStrike
Uncommon Attack 0 Deal 6(9) damage.
Trip
Trip
Uncommon Skill 0 Apply 2 Vulnerable (to ALL enemies).
Apotheosis
Apotheosis
Rare Skill 2(1) Upgrade ALL of your cards for the rest of combat. Exhaust.
Beta (BETA) N/A Rare Skill 2 Add an (Upgraded) Omega to the bottom of your draw pile. Exhaust.
Chrysalis
Chrysalis
Rare Skill 2 Add 3(5) random Skills into your Draw Pile. They cost 0 this combat. Exhaust.
Hand of Greed
HandOfGreed
Rare Attack 2 Deal 20(25) damage. If this kills a non-minion enemy, gain 20(25) Gold.
Magnetism
Magnetism
Rare Power 2(1) At the start of each turn, add a random colorless card to your hand.
Master Of Strategy
MasterOfStrategy
Rare Skill 0 Draw 3(4) cards. Exhaust.
Mayhem
Mayhem
Rare Power 2(1) At the start of your turn, play the top card of your draw pile.
Metamorphosis
Metamorphosis
Rare Skill 2 Add 3(5) random Attacks into your Draw Pile. They cost 0 this combat. Exhaust.
Omega (BETA) N/A Rare Power 3 At the start of your turn deal 50(60) damage to ALL enemies.
Panache
Panache
Rare Power 0 Every time you play 5 cards in a single turn, deal 10(14) damage to ALL enemies.
Sadistic Nature
SadisticNature
Rare Power 0 Whenever you apply a Debuff to an enemy, they take 3(4) damage.
Secret Technique
SecretTechnique
Rare Skill 0 Choose a Skill from your draw pile and place it into your hand. Exhaust. (Don't Exhaust)
Secret Weapon
SecretWeapon
Rare Skill 0 Choose an Attack from your draw pile and place it into your hand. Exhaust. (Don't Exhaust)
The Bomb
TheBomb
Rare Skill 2 At the end of 3 turns, deal 40(50) damage to ALL enemies.
Thinking Ahead
ThinkingAhead
Rare Skill 0 Draw 2 cards. Place a card from your hand on top of your draw pile. Exhaust.

(Don't Exhaust)

Transmutation
Transmutation
Rare Skill X Add X random (Upgraded) colorless cards into your hand. They cost 0 this turn. Exhaust.
Violence
Violence
Rare Skill 0 Place 3(4) random Attack cards from your draw pile into your hand. Exhaust.
Apparition
Apparition
Special Skill 1 Gain 1 Intangible. Exhaust. Ethereal. (no longer ethereal)

(Obtained from event: Council of Ghosts).

Bite
Bite
Special Attack 1 Deal 7(8) damage. Heal 2(3) HP.

(Obtained from event: Vampires(?)).

Causality (BETA) N/A Special Skill 0 (Retain.) Draw cards until your hand is full. Exhaust.
Insight (BETA) N/A Special Skill 0 Retain. Draw 2(3) cards. Exhaust.
J.A.X.
J.A.X.
Special Skill 0 Lose 3 HP.

Gain 2(3) Strength.

(Obtained from event: Augmenter).

Miracle (BETA) N/A Special Skill 0 Retain. Gain (2) Energy. Exhaust.
Ritual Dagger
RitualDagger
Special Attack 1 Deal 15 damage. If this kills an enemy then permanently increase this card's damage by 3(5)

(Obtained during event: The Nest)

Safety (BETA) N/A Special Skill 1 Retain. Gain 12(15) Block. Exhaust.
Shiv
Shiv
Special Attack 0 Deal 4(6) damage. Exhaust.

(Obtained from the effects of various cards.)

Smite (BETA) N/A Special Attack 1 Retain. Deal 10(13) damage. Exhaust.
Through Violence (BETA) N/A Special Attack 0 Deal 20(25) damage. Exhaust.
Truth (BETA) N/A Special Attack 1 Retain. Deal 6(8) damage. Draw 1(2) card(s). Exhaust.
Wisdom (BETA) N/A Special Skill 1 Retain. Draw 2(3) cards. Exhaust.
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