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Colorless cards are available to all characters. These cards are generally not gained from normal card reward screens--adventurers must instead acquire them through a combination of merchant shops, events, relic effects, and card effects. All colorless cards provide a beneficial effect ranging from mildly to extremely powerful.

The Merchant always has two colorless cards in his stock. They are always Uncommon or Rare. Obtaining the PrismaticShard Prismatic Shard allows those colorless cards to appear in normal card reward screens as well.

All the other colorless cards, despite sharing a grey border with Common cards, are all special cards that can only be obtained from certain events, or generated by certain cards and relics.

Name Picture Rarity Type Energy Description
Bandage Up
BandageUp
Uncommon Skill 0 Heal 4(6) HP.

Exhaust.

Blind
Blind
Uncommon Skill 0 Apply 2 Icon Weak Weak (to ALL enemies).
Dark Shackles
DarkShackles
Uncommon Skill 0 Enemy loses 9(15) Icon Strength Strength for the rest of this turn.

Exhaust.

Deep Breath
DeepBreath
Uncommon Skill 0 Shuffle your discard pile into your draw pile.

Draw 1(2) card(s).

Discovery
Discovery
Uncommon Skill 1 Choose 1 of 3 random cards to add to your hand. It costs 0 this turn. Exhaust. (Don't Exhaust.)
Dramatic Entrance
DramaticEntrance
Uncommon Attack 0 Innate.

Deal 8(12) damage to ALL enemies. Exhaust.

Enlightenment
Enlightenment
Uncommon Skill 0 Reduce the cost of cards in your hand to 1 this turn(combat).
Finesse
Finesse
Uncommon Skill 0 Gain 2(4) Icon Block Block.

Draw 1 card.

Flash of Steel
FlashofSteel
Uncommon Attack 0 Deal 3(6) damage.

Draw 1 card.

Forethought
Forethought
Uncommon Skill 0 Place a card(any number of cards) from your hand on the bottom of your draw pile. It (They) costs 0 until played.
Good Instincts
GoodInstincts
Uncommon Skill 0 Gain 6(9) Icon Block Block.
Impatience
Impatience
Uncommon Skill 0 If you have no Attack cards in your hand, draw 2(3) cards.
Jack Of All Trades
JackOfAllTrades
Uncommon Skill 0 Add 1(2) random Colorless card(s) to your hand.

Exhaust.

Madness
Madness
Uncommon Skill 1(0) A random card in your hand costs 0 for the rest of combat. Exhaust.
Mind Blast
MindBlast
Uncommon Attack 2(1) Innate.

Deal damage equal to the number of cards in your draw pile.

Panacea
Panacea
Uncommon Skill 0 Gain 1(2) Icon Artifact Artifact.

Exhaust.

Panic Button
PanicButton
Uncommon Skill 0 Gain 30(40) Icon Block Block. You cannot gain Icon Block Block from cards for the next 2 turns. Exhaust.
Purity
Purity
Uncommon Skill 0 Choose and Exhaust 3(5) cards in your hand. Exhaust.
Swift Strike
SwiftStrike
Uncommon Attack 0 Deal 7(10) damage.
Trip
Trip
Uncommon Skill 0 Apply 2 Icon Vulnerable Vulnerable (to ALL enemies).
Apotheosis
Apotheosis
Rare Skill 2(1) Upgrade ALL of your cards for the rest of combat. Exhaust.
Chrysalis
Chrysalis
Rare Skill 2 Add 3(5) random Skills into your Draw Pile. They cost 0 this combat. Exhaust.
Hand of Greed
HandOfGreed
Rare Attack 2 Deal 20(25) damage. If this kills a non-minion enemy, gain 20(25) Gold.
Magnetism
Magnetism
Rare Power 2(1) At the start of each turn, add a random colorless card to your hand.
Master Of Strategy
MasterOfStrategy
Rare Skill 0 Draw 3(4) cards. Exhaust.
Mayhem
Mayhem
Rare Power 2(1) At the start of your turn, play the top card of your draw pile.
Metamorphosis
Metamorphosis
Rare Skill 2 Add 3(5) random Attacks into your Draw Pile. They cost 0 this combat. Exhaust.
Panache
Panache
Rare Power 0 Every time you play 5 cards in a single turn, deal 10(14) damage to ALL enemies.
Sadistic Nature
SadisticNature
Rare Power 0 Whenever you apply a Debuff to an enemy, they take 5(7) damage.
Secret Technique
SecretTechnique
Rare Skill 0 Choose a Skill from your draw pile and place it into your hand. Exhaust. (Don't Exhaust)
Secret Weapon
SecretWeapon
Rare Skill 0 Choose an Attack from your draw pile and place it into your hand. Exhaust. (Don't Exhaust)
The Bomb
TheBomb
Rare Skill 2 At the end of 3 turns, deal 40(50) damage to ALL enemies.
Thinking Ahead
ThinkingAhead
Rare Skill 0 Draw 2 cards. Place a card from your hand on top of your draw pile. Exhaust.

(Don't Exhaust)

Transmutation
Transmutation
Rare Skill X Add X random (Upgraded) colorless cards into your hand. They cost 0 this turn. Exhaust.
Violence
Violence
Rare Skill 0 Place 3(4) random Attack cards from your draw pile into your hand. Exhaust.
Apparition
Apparition
Special Skill 1 Gain 1 Icon Intangible Intangible. Exhaust. Ethereal. (no longer Ethereal.)

(Obtained from event: Council of Ghosts).

Beta
Beta
Special Skill 2(1) Shuffle an

Omega into your draw pile. Exhaust.

(Obtained from Alpha).

Bite
Bite
Special Attack 1 Deal 7(8) damage. Heal 2(3) HP.

(Obtained from event: Vampires(?)).

Expunger
Expunger
Special Attack 1 Deal 9(15) damage X times.

(Obtained from Conjure Blade).

Insight
Insight
Special Skill 0 Icon Retain Retain. Draw 2(3) cards. Exhaust.

(Obtained from Evaluate, Pray and Study).

J.A.X.
J.A.X.
Special Skill 0 Lose 3 HP.

Gain 2(3) Icon Strength Strength.

(Obtained from event: Augmenter).

Miracle
Miracle
Special Skill 0 Icon Retain Retain. Gain (2) Energy. Exhaust.

(Obtained from Collect, Deus Ex Machina, PureWater-0 Pure Water, and Holy water Holy Water).

Omega
Omega
Special Power 3 At the end of your turn deal 50(60) damage to ALL enemies.

(Obtained from Beta).

Ritual Dagger
RitualDagger
Special Attack 1 Deal 15 damage. If this kills an enemy then permanently increase this card's damage by 3(5). Exhaust.

(Obtained during event: The Nest)

Safety
Safety
Special Skill 1 Icon Retain Retain. Gain 12(16) Icon Block Block. Exhaust.

(Obtained from Deceive Reality).

Shiv
Shiv
Special Attack 0 Deal 4(6) damage. Exhaust.

(Obtained from Blade Dance, Cloak and Dagger, Infinite Blades, Storm of Steel, and NinjaScroll Ninja Scroll).

Smite
Smite
Special Attack 1 Icon Retain Retain. Deal 12(16) damage. Exhaust.

(Obtained from Carve Reality and Battle Hymn).

Through Violence
ThroughViolence
Special Attack 0 Icon Retain Retain. Deal 20(30) damage. Exhaust.

(Obtained from Reach Heaven).

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