Upon Upgrade, enemy loses 5 HP per card played.

Choke damage can stack, so if you play 2 Chokes, every card played that turn will deal 6 HP. Choke bypasses block, too.

Update History[edit | edit source]

  • Weekly Patch 51: Recursion
    • Adding beta art for Bane, Charge Battery, Fission, Choke, Corpse Explosion, and Equilibrium.
  • Weekly Patch 7: Setting Up All the Things
    • Blue Candle and Medical Kit should now work with Choke and Thousand Cuts.
GreenEnergy.png Silent Cards GreenEnergy.png
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
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