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Upon Upgrade, enemy loses 5 HP per card played.

Choke damage can stack, so if you play 2 Chokes, every card played that turn will deal 6 HP. Choke bypasses block, too.

Update HistoryEdit

  • Weekly Patch 51: Recursion
    • Adding beta art for Bane, Charge Battery, Fission, Choke, Corpse Explosion, and Equilibrium.
  • Weekly Patch 7: Setting Up All the Things
    • Blue Candle and Medical Kit should now work with Choke and Thousand Cuts.
Silent Cards
Attacks All-Out AttackBackstabBaneChokeDagger SprayDagger ThrowDashDie Die DieEndless AgonyEviscerateFinisherFlechettesFlying KneeGlass KnifeGrand FinaleHeel HookMasterful StabNeutralizePoisoned StabPredatorQuick SlashRiddle with HolesSkewerSliceSneaky StrikeStrikeSucker PunchUnload
Skills AcrobaticsAdrenalineAlchemizeBackflipBlade DanceBlurBouncing FlaskBullet TimeBurstCalculated GambleCatalystCloak and DaggerConcentrateCorpse ExplosionCrippling CloudDeadly PoisonDefendDeflectDistractionDodge and RollDoppelgangerEscape PlanExpertiseLeg SweepMalaiseNightmareOutmaneuverPhantasmal KillerPiercing WailPreparedReflexSetupStorm of SteelSurvivorTacticianTerror
Powers A Thousand CutsAccuracyAfter ImageCaltropsEnvenomFootworkInfinite BladesNoxious FumesTools of the TradeWell-Laid PlansWraith Form
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