Charge Battery is a Skill for the Defect. It gives 7 Block (10 if Upgraded) and 1 stack of the Energized buff, which makes the player gain 1 extra Energy at the start of the next turn.
Interactions[]
- Since Energized is a stackable buff, playing multiple copies of Charge Battery in a turn will provide even more bonus Energy on the next turn.
Trivia[]
- The card art seems to depict the Cracked Core.
Update History[]
- Weekly Patch 51: Recursion
- Adding beta art for Bane, Charge Battery, Fission, Choke, Corpse Explosion, and Equilibrium.
- Weekly Patch 28: The Ritual
- Conserve Battery card renamed to Charge Battery.
- Conserve Battery card now gives energy next turn rather than conserve it.
- Weekly Patch 27: Hello World
- This week adds the long anticipated third character into the game!
- A new character with unique mechanics, keywords, and art.
- Content: 75 Cards.
Defect Cards | |||
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Starters | |||
Attacks | Common
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Ball Lightning • Barrage • Beam Cell • Claw • Cold Snap • Compile Driver • Go for the Eyes • Rebound • Streamline • Sweeping Beam
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Uncommon
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Rare
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Skills | Common
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Uncommon
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Aggregate • Auto-Shields • Boot Sequence • Chaos • Chill • Consume • Darkness • Double Energy • Equilibrium • Force Field • Fusion • Genetic Algorithm • Glacier • Overclock • Recycle • Reinforced Body • Reprogram • Skim • Tempest • White Noise
| ||
Rare
|
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Powers | Uncommon
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Rare
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