Slay the Spire Wiki
(→‎Player Buffs: Tidied up)
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A '''buff''' is a positive effect given to the character by certain [[Cards]], [[Potions]] or [[Relics]]. Buffs can also be applied to [[Monsters|enemies]] through their moves or certain [[Relics]], or they can simply start combat with the buff. All buffs are removed at the end of combat and do not carry over to the next fight. Certain relics (For example, [[Girya]]) apply buffs at the start of combat.
+
A '''buff''' is a positive effect given to the character by certain [[Cards]], [[Potions]]or [[Relics]]. Buffs can also be applied to [[Monsters|enemies]] through their moves or certain [[Relics]], or they can simply start combat with the buff. All buffs are removed at the end of combat and do not carry over to the next fight. Certain relics (for example, {{R|Girya}}) apply buffs at the start of combat.
   
 
Buffs may stack by duration, lasting X turns, or by intensity, applying their effect with X power. Some buffs do not stack at all. However, most stack by intensity.
 
Buffs may stack by duration, lasting X turns, or by intensity, applying their effect with X power. Some buffs do not stack at all. However, most stack by intensity.
   
== Reused Buffs ==
+
== Shared Buffs ==
Buffs with multiple sources. All those listed hear are available to the player, those with asterisks are available to some enemies as well.
+
Buffs that can be found from multiple sources in the game, both in the player's arsenal and on enemies.
 
{| class="article-table" style="width:100%;"
 
{| class="article-table" style="width:100%;"
 
!Icon
 
!Icon
 
!Name
 
!Name
!Sources
 
 
!Effects
 
!Effects
 
!Stacks?
 
!Stacks?
 
|-
 
|-
  +
|[[File:Icon_Artifact.png|link=Artifact|35x35px]]
|
 
|[[Artifact]]*
+
|[[Artifact]]
|[[Panacea]], [[Clockwork Souvenir]], "automaton" enemies such as [[Sentry|Sentries]]
 
 
|Negates X [[debuffs]].
 
|Negates X [[debuffs]].
  +
|Counter
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_Barricade.png|35x35px]]
|
 
 
|[[Barricade]]
 
|[[Barricade]]
|Barricade, Spheric Guardian
 
 
|Block is not removed at the start of your/its turn.
 
|Block is not removed at the start of your/its turn.
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Buffer.png|35x35px]]
|
 
 
|Buffer
 
|Buffer
|[[Fossilized Helix]], [[Buffer]]
 
 
|Prevent the next X times you would lose HP.
 
|Prevent the next X times you would lose HP.
  +
|Counter
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_Dexterity.png|link=Dexterity|35x35px]]
|
 
 
|[[Dexterity]]
 
|[[Dexterity]]
|[[Footwork]], [[Kunai]], [[Oddly Smooth Stone]]
 
 
|Increases {{KW|Block}} gained from cards by X.
 
|Increases {{KW|Block}} gained from cards by X.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_CardDraw2.png|35x35px]]
|
 
|Draw Card
+
|[[Draw Card]]
|[[Predator]], [[Doppelganger]]
 
 
|Draw X additional cards next turn.
 
|Draw X additional cards next turn.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_EnergizedGreen.png|35x35px]]
|
 
|Energized
+
| rowspan="2" |[[Energized]]
  +
| rowspan="2" |Gain X additional {{KW|Energy}} next turn.
|[[Doppelganger]], [[Flying Knee]], [[Outmaneuver]], [[Charge Battery]]
 
  +
| rowspan="2" |Intensity
|Gain X additional {{KW|Energy}} next turn.
 
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_EnergizedBlue.png|35x35px]]
|
 
  +
|-
  +
|-
  +
|[[File:Icon_Focus.png|link=Focus|35x35px]]
 
|[[Focus]]
 
|[[Focus]]
|[[Biased Cognition]], [[Defragment]], [[Data Disk]]
 
 
|Increases the effectiveness of [[Orbs]] by X.
 
|Increases the effectiveness of [[Orbs]] by X.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Intangible.png|link=Intangible|35x35px]]
|
 
|[[Intangible]]*
+
|[[Intangible]]
|[[Apparition]], [[Wraith Form]], [[Incense Burner]], Ghost in a Jar [[Potions|Potion]], Nemesis
 
 
|Reduce ALL damage taken and HP loss to 1 this turn. (lasts X turns)
 
|Reduce ALL damage taken and HP loss to 1 this turn. (lasts X turns)
 
|Duration
 
|Duration
 
|-
 
|-
  +
|[[File:Icon_Mantra.png|link=Mantra|35x35px]]
|
 
  +
|[[Mantra]]
  +
|When you gain 10 Mantra, enter {{KW|Divinity}}
  +
|Counter
  +
|-
  +
|[[File:Icon_Metallicize.png|link=Metallicize|35x35px]]
 
|[[Metallicize]]
 
|[[Metallicize]]
  +
|At the end of your/its turn, gain X {{KW|Block}}.
|Metallicize, [[The Champ]]
 
|At the end of your/its turn, gain X block.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_NextTurnBlock.png|35x35px]]
|
 
|Next Turn {{KW|Block}}
+
|[[Next Turn Block]]
|[[Self-Forming Clay]], [[Dodge and Roll]]
 
 
|Gain X {{KW|Block}} next turn.
 
|Gain X {{KW|Block}} next turn.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_PlatedArmor.png|link=Plated Armor|35x35px]]
|
 
|[[Plated Armor]]*
+
|[[Plated Armor]]
  +
|At the end of your turn, gain X {{KW|Block}}. Receiving unblocked attack damage reduces Plated Armor by 1.
|[[Donu and Deca]], [[Shelled Parasite]], [[Thread and Needle]], Essence of Steel [[Potions|Potion]].
 
|At the end of your turn, gain X {{KW|Block}}. Receiving attack damage reduces Plated Armor by 1.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Ritual.png|35x35px]]
|
 
  +
|Ritual
|[[Retain]]
 
  +
|At the end of its turn, gains X {{KW|Strength}}.
|[[Well-Laid Plans]], [[Equilibrium]]
 
|Keep X cards in your hand at the end of the turn
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Strength.png|link=Strength|35x35px]]
|
 
|{{KW|Strength}}*
+
|[[Strength]]
|[[Red Skull]], many [[Ironclad Cards]], [[Du-Vu Doll]], [[Girya]], [[Vajra]], [[J.A.X.]]
 
 
|Increases attack damage by X.
 
|Increases attack damage by X.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Thorns.png|link=Thorns|35x35px]]
|
 
|{{KW|Thorns}}*
+
|[[Thorns]]
|Liquid Bronze [[Potions|Potion]], [[Bronze Scales]], [[Caltrops]]
 
 
|When attacked, deals X damage back.
 
|When attacked, deals X damage back.
 
|Intensity
 
|Intensity
  +
|-
  +
|[[File:Icon_Vigor.png|link=Vigor|35x35px]]
  +
|[[Vigor]]
  +
|Your next Attack deals X additional damage.
  +
|Intensity
  +
|}
  +
===Shared Buffs Sources===
  +
{| class="article-table" style="width:100%;"
  +
!Icon
  +
!Name
  +
!Player
  +
!Enemies
  +
|-
  +
|[[File:Icon_Artifact.png|link=Artifact|35x35px]]
  +
|[[Artifact]]
  +
|{{C|Panacea}}, {{C|Core Surge}}, {{R|Clockwork Souvenir}}, {{P|Ancient Potions}}
  +
|[[Sentry]], [[Spheric Guardian]], [[Bronze Automaton]], [[Donu and Deca]], [[Corrupt Heart]]
  +
|-
  +
|[[File:Icon_Barricade.png|35x35px]]
  +
|[[Barricade]]
  +
|{{C|Barricade}}
  +
|[[Spheric Guardian]]
  +
|-
  +
|[[File:Icon_Buffer.png|35x35px]]
  +
|Buffer
  +
|{{C|Buffer}}, {{R|Fossilized Helix}}
  +
|
  +
|-
  +
|[[File:Icon_Dexterity.png|link=Dexterity|35x35px]]
  +
|[[Dexterity]]
  +
|{{C|Footwork}}, {{C|Reprogram}}, {{C|Fasting}}, {{R|Kunai}}, {{R|Oddly Smooth Stone}}, {{R|Duality}}, {{P|Dexterity Potion}}, {{P|Speed Potion}}
  +
|
  +
|-
  +
|[[File:Icon_CardDraw2.png|35x35px]]
  +
|[[Draw Card]]
  +
|{{C|Predator}}, {{C|Doppelganger}}, {{C|Simmering Fury}}
  +
|
  +
|-
  +
|[[File:Icon_EnergizedGreen.png|35x35px]]
  +
| rowspan="2" |[[Energized]]
  +
|{{C|Doppelganger}}, {{C|Flying Knee}}, {{C|Outmaneuver}}
  +
| rowspan="2" |
  +
|-
  +
|[[File:Icon_EnergizedBlue.png|35x35px]]
  +
|{{C|Charge Battery}}
  +
|-
  +
|-
  +
|[[File:Icon_Focus.png|link=Focus|35x35px]]
  +
|[[Focus]]
  +
|{{C|Biased Cognition}}, {{C|Consume}}, {{C|Defragment}}, {{R|Data Disk}}, {{P|Focus Potion}}
  +
|
  +
|-
  +
|[[File:Icon_Intangible.png|link=Intangible|35x35px]]
  +
|[[Intangible]]
  +
|{{C|Apparition}}, {{C|Wraith Form}}, {{R|Incense Burner}}, {{P|Ghost in a Jar}}
  +
|[[Nemesis]]
  +
|-
  +
|[[File:Icon_Mantra.png|link=Mantra|35x35px]]
  +
|[[Mantra]]
  +
|{{C|Prostrate}}, {{C|Devotion}}, {{C|Worship}}, {{C|Pray}}, {{R|Damaru}}
  +
|
  +
|-
  +
|[[File:Icon_Metallicize.png|link=Metallicize|35x35px]]
  +
|[[Metallicize]]
  +
|{{C|Metallicize}}, {{P|Heart of Iron}}
  +
|[[Lagavulin]], [[The Champ]]
  +
|-
  +
|[[File:Icon_NextTurnBlock.png|35x35px]]
  +
|[[Next Turn Block]]
  +
|{{C|Dodge and Roll}}, {{R|Self-Forming Clay}}
  +
|
  +
|-
  +
|[[File:Icon_PlatedArmor.png|link=Plated Armor|35x35px]]
  +
|[[Plated Armor]]
  +
|{{C|Wish}}, {{R|Thread and Needle}}, {{P|Essence of Steel}}.
  +
|[[Shelled Parasite]], [[Donu and Deca]] (Ascension 19+)
  +
|-
  +
|[[File:Icon_Ritual.png|35x35px]]
  +
|Ritual
  +
|{{P|Cultist Potion}}.
  +
|[[Cultist]]
  +
|-
  +
|[[File:Icon_Strength.png|link=Strength|35x35px]]
  +
|[[Strength]]
  +
|{{C|Inflame}}, {{C|Rupture}}, {{C|Spot Weakness}}, {{C|Demon Form}}, {{C|Reprogram}}, {{C|Fasting}}, {{C|J.A.X.}}, {{KW|Ritual}}, {{R|Du-Vu Doll}}, {{R|Girya}}, {{R|Red Skull}}, {{R|Shuriken}}, {{R|Vajra}}, {{P|Strength Potion}}, {{P|Flex Potion}}
  +
|[[Cultist]], [[Fungi Beast]], [[Jaw Worm]], [[Louses]], [[Gremlins|Mad Gremlin]], [[Gremlin Nob]], [[Hexaghost]], [[The Guardian]], [[Byrd]], [[Chosen]], [[Centurion & Mystic|Mystic]], [[Bronze Automaton]], [[The Champ]], [[The Collector]], [[Orb Walker]], [[The Maw|Maw]], [[Awakened One]], [[Donu and Deca]], [[Time Eater]], [[Spire Shield and Spire Spear|Spire Spear]], [[Corrupt Heart]]
  +
|-
  +
|[[File:Icon_Thorns.png|link=Thorns|35x35px]]
  +
|[[Thorns]]
  +
|{{C|Caltrops}}, {{R|Bronze Scales}}, {{P|Liquid Bronze}}
  +
|[[Shapes|Spiker]]
  +
|-
  +
|[[File:Icon_Vigor.png|link=Vigor|35x35px]]
  +
|[[Vigor]]
  +
|{{C|Wreath of Flame}}, {{R|Akabeko}}
  +
|
 
|}
 
|}
   
== Single Source Buffs ==
+
==Unique Player Buffs==
Buffs granted to the player by a single source.
+
Buffs granted to the player that comes from a single source, usually a [[Power]] cards, but not always.
If the Sources column is blank, the buff's name and source are the same.
 
 
{| class="article-table" style="width:100%;"
 
{| class="article-table" style="width:100%;"
 
!Icon
 
!Icon
Line 107: Line 195:
 
!Stacks?
 
!Stacks?
 
|-
 
|-
  +
|[[File:Icon_Accuracy.png|link=Accuracy|35x35px]]
|
 
|[[Accuracy]]
+
| colspan="2" |{{C|Accuracy}}
  +
|{{C|Shiv|Shivs}} deal X additional damage.
|
 
|[[Shiv|Shivs]] deal X additional damage.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_AfterImage.png|link=After Image|35x35px]]
|
 
|[[After Image]]
+
| colspan="2" |{{C|After Image}}
|
 
 
|Whenever you play a card, gain X {{KW|Block}}
 
|Whenever you play a card, gain X {{KW|Block}}
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Amplify.png|link=Amplify|35x35px]]
|
 
|[[Amplify]]
+
| colspan="2" |{{C|Amplify}}
|
 
 
|Your next X [[Power]] cards are played twice.
 
|Your next X [[Power]] cards are played twice.
  +
|Counter
  +
|-
  +
|[[File:Icon_BattleHymn.png|link=Battle Hymn|35x35px]]
  +
| colspan="2" |{{C|Battle Hymn}}
  +
|At the start of each turn add X [[Smite|Smites]] into your hand.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Berserk.png|link=Berserk|35x35px]]
|
 
|[[Berserk]]
+
| colspan="2" |{{C|Berserk}}
|
 
 
|At the start of your turn, gain X {{KW|Energy}}.
 
|At the start of your turn, gain X {{KW|Energy}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Blasphemy.png|link=Blasphmy|35x35px]]
|
 
  +
|Blasphemer
|[[Blur]]
 
  +
|{{C|Blasphemy}}
|
 
  +
|At the start of your turn, die. <ref>Despite its description, Blasphemer actually causes you to receive an amount of damage so large that you will die, which can be prevented by {{KW|Buffer}} and {{KW|Intangible}}.</ref>
  +
|No<!--please update with more testing, thank you.-->
  +
|-
  +
|[[File:Icon_Blur.png|link=Blur|35x35px]]
  +
| colspan="2" |{{C|Blur}}
 
|{{KW|Block}} is not removed at the start of your next X turns.
 
|{{KW|Block}} is not removed at the start of your next X turns.
 
|Duration
 
|Duration
 
|-
 
|-
  +
|[[File:Icon_Brutality.png|link=Brutality|35x35px]]
|
 
|[[Brutality]]
+
| colspan="2" |{{C|Brutality}}
|
 
 
|At the start of your turn, lose X HP and draw X cards.
 
|At the start of your turn, lose X HP and draw X cards.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Burst.png|link=Burst|35x35px]]
|
 
|[[Burst]]
+
| colspan="2" |{{C|Burst}}
  +
|Your next X [[Skill|Skills]] are played twice.
|
 
  +
|Counter
|Your next X Skills are played twice.
 
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_EnergizedBlue.png|link=Collect|35x35px]]
|
 
  +
| colspan="2" |{{C|Collect}}
|[[Combust]]
 
  +
|Put an Upgraded [[Miracle]] into your hand at the start of your next X turns.
|
 
  +
|Duration
  +
|-
  +
|[[File:Icon_Combust.png|link=Combust|35x35px]]
  +
| colspan="2" |{{C|Combust}}
 
|At the end of your turn, lose 1 HP(for each Combust played) and deal X damage to ALL enemies.
 
|At the end of your turn, lose 1 HP(for each Combust played) and deal X damage to ALL enemies.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Corruption.png|link=Corruption|35x35px]]
|
 
  +
| colspan="2" |{{C|Corruption}}
|[[Corpse Explosion]]
 
|
 
|On death, deal damage equal to its Max HP times X to ALL enemies.
 
|Intensity
 
|-
 
|
 
|[[Corruption]]
 
|
 
 
|Skills cost 0. Whenever you play a Skill, {{KW|Exhaust}} it.
 
|Skills cost 0. Whenever you play a Skill, {{KW|Exhaust}} it.
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_CreativeAI.png|link=Creative AI|35x35px]]
|
 
|[[Creative AI]]
+
| colspan="2" |{{C|Creative AI}}
|
 
 
|At the start of your turn, add X random [[Power]] cards into your hand.
 
|At the start of your turn, add X random [[Power]] cards into your hand.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_DarkEmbrace.png|link=Dark Embrace|35x35px]]
|
 
|[[Dark Embrace]]
+
| colspan="2" |{{C|Dark Embrace}}
  +
|Whenever a card is {{KW|Exhaust|Exhausted}}, draw X cards.
|
 
|Whenever a card is Exhausted, draw X cards.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_DemonForm.png|link=Demon Form|35x35px]]
|
 
|[[Demon Form]]
+
| colspan="2" |{{C|Demon Form}}
|
 
 
|At the start of your turn, gain X {{KW|Strength}}.
 
|At the start of your turn, gain X {{KW|Strength}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_DevaForm.png|link=Deva Form|35x35px]]
|
 
  +
|Deva
|Double Damage
 
  +
|{{C|Deva Form}}
|[[Phantasmal Killer]]
 
  +
|At the start of your turn gain {{KW|Energy}} N times and increase this gain by X.
|Attacks deal double damage for X turns.
 
  +
|Intensity<ref>N of {{C|Deva Form|Deva}} starts at 1, and X is 1 by default. The turn after it is applied, you will gain {{KW|Energy}} N times, and then X is added to N every turn after. Each further application add 1 to both N and X.</ref><ref>Its buff counter also only identify X, or a number of time this card is applied to be exact. It does not have an identification for a total N of each turn.</ref>
  +
|-
  +
|[[File:Icon_Devotion.png|link=Devotion|35x35px]]
  +
| colspan="2" |{{C|Devotion}}
  +
|At the start of your turn, gain X {{KW|Mantra}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_DoubleDamage.png|link=Phantasmal Killer|35x35px]]
|
 
|[[Double Tap]]
+
|Double Damage
  +
|{{C|Phantasmal Killer}}
|
 
  +
|[[Attack|Attacks]] deal double damage for X turns.
|Your next X attacks are played twice.
 
  +
|Duration
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_DoubleTap.png|link=Double Tap|35x35px]]
|
 
  +
| colspan="2" |{{C|Double Tap}}
|[[Echo Form]]
 
  +
|Your next X [[Attack|Attacks]] are played twice.
|
 
  +
|Counter
  +
|-
  +
|[[File:Icon_DoubleTap.png|link=Double Tap|35x35px]]
  +
|Duplication
  +
|{{P|Duplication Potion}}
  +
|Your next X cards are played twice.
  +
|Counter
  +
|-
  +
|[[File:Icon_EchoForm.png|link=Echo Form|35x35px]]
  +
| colspan="2" |{{C|Echo Form}}
 
|The first X cards you play each turn are played twice.
 
|The first X cards you play each turn are played twice.
  +
|Counter
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_Electro.png|link=Electrodynamics|35x35px]]
|
 
 
|Electro
 
|Electro
|[[Electrodynamics]]
+
|{{C|Electrodynamics}}
|Lightning hits ALL enemies.
+
|{{KW|Lightning}} hits ALL enemies.
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Envenom.png|link=Envenom|35x35px]]
|
 
|[[Envenom]]
+
| colspan="2" |{{C|Envenom}}
|
 
 
|Whenever you deal unblocked attack damage, apply X {{KW|Poison}}
 
|Whenever you deal unblocked attack damage, apply X {{KW|Poison}}
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Retain.png|link=Equilibrium|35x35px]]
|
 
|[[Equilibrium]]
+
| colspan="2" |{{C|Equilibrium}}
  +
|{{KW|Retain}} your hand for X turns.
|
 
  +
|Duration
|Retain your hand for X turns.
 
  +
|-
  +
|[[File:Icon_Establishment.png|link=Establishment|35x35px]]
  +
| colspan="2" |{{C|Establishment}}
  +
|Whenever a card is {{KW|Retain|Retained}}, lower its cost by X.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Evolve.png|link=Evolve|35x35px]]
|
 
|[[Evolve]]
+
| colspan="2" |{{C|Evolve}}
|
 
 
|Whenever you draw a [[Status]], draw X cards.
 
|Whenever you draw a [[Status]], draw X cards.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_FeelNoPain.png|link=FeelNoPain|35x35px]]
|
 
|[[Feel No Pain]]
+
| colspan="2" |{{C|Feel No Pain}}
  +
|Whenever a card is {{KW|Exhaust|exhausted}}, gain X {{KW|Block}}
|
 
|Whenever a card is exhausted, gain X {{KW|Block}}
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_FireBreathing.png|link=Fire Breathing|35x35px]]
|
 
|[[Fire Breathing]]
+
| colspan="2" |{{C|Fire Breathing}}
  +
|Whenever you draw a {{KW|Status}} or {{KW|Curse}} card, deal X damage to ALL enemies.
|
 
|At the end of your turn, deal X damage to ALL enemies for each Attack played this turn.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_FlameBarrier.png|link=Flame Barrier|35x35px]]
|
 
|[[Flame Barrier]]
+
| colspan="2" |{{C|Flame Barrier}}
|
 
 
|When attacked, deals X damage back. (Wears off at the end of your turn)
 
|When attacked, deals X damage back. (Wears off at the end of your turn)
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Foresight.png|link=Foresight|35x35px]]
|
 
  +
| colspan="2" |{{C|Foresight}}
  +
|At the start of your turn, {{KW|Scry}} X.
  +
|Intensity
  +
|-
  +
|[[File:Icon_Swivel.png|link=Swivel|35x35px]]
  +
|Free Attack Power
  +
|{{C|Swivel}}
  +
|The next X [[Attack|Attacks]] you play costs 0.
  +
|Counter
  +
|-
  +
|[[File:Icon_Heatsink.png|link=Heatsinks|35x35px]]
 
|Heatsink
 
|Heatsink
|[[Heatsinks]]
+
|{{C|Heatsinks}}
|Whenever you play a Power card, draw X cards.
+
|Whenever you play a [[Power]] card, draw X cards.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Hello.png|link=Hello World|35x35px]]
|
 
 
|Hello
 
|Hello
|[[Hello World]]
+
|{{C|Hello World}}
 
|At the start of your turn, add X random Common cards into your hand.
 
|At the start of your turn, add X random Common cards into your hand.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_InfiniteBlades.png|link=Infinite Blades|35x35px]]
|
 
|[[Infinite Blades]]
+
| colspan="2" |{{C|Infinite Blades}}
  +
|At the start of your turn, add X [[Shiv]]s into your hand.
|
 
  +
|Intensity
|At the start of your turn, add X [[Shiv|Shivs]] into your hand.
 
|
 
 
|-
 
|-
  +
|[[File:Icon_Juggernaut.png|link=Juggernaut|35x35px]]
|
 
|[[Juggernaut]]
+
| colspan="2" |{{C|Juggernaut}}
|
 
 
|Whenever you gain {{KW|Block}}, deal X damage to a random enemy.
 
|Whenever you gain {{KW|Block}}, deal X damage to a random enemy.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_LikeWater.png|link=LikeWater|35x35px]]
|
 
  +
| colspan="2" |{{C|Like Water}}
|[[Loop]]
 
  +
|At the end of your turn, if you are in [[Calm]], gain X {{KW|Block}}.
|
 
|At the start of your turn, trigger the passive ability of your next Orb X times.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Loop.png|link=Loop|35x35px]]
|
 
  +
| colspan="2" |{{C|Loop}}
|[[Machine Learning]]
 
  +
|At the start of your turn, trigger the passive ability of your next [[Orbs|Orb]] X times.
|
 
  +
|Intensity
  +
|-
  +
|[[File:Icon_CardDraw.png|link=Machine Learning|35x35px]]
  +
| colspan="2" |{{C|Machine Learning}}
 
|At the start of your turn, draw X additional cards.
 
|At the start of your turn, draw X additional cards.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Magnetism.png|link=Magnetism|35x35px]]
|
 
|[[Magnetism]]
+
| colspan="2" |{{C|Magnetism}}
|
 
 
|At the start of your turn, add X random colorless cards into your hand.
 
|At the start of your turn, add X random colorless cards into your hand.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_MasterReality.png|link=Master Reality|35x35px]]
|
 
  +
| colspan="2" |{{C|Master Reality}}
|[[Mayhem]]
 
  +
|Whenever a card is created during combat, Upgrade it.
|
 
  +
|No
|At the start of your turn, play the top X cards of your draw pile.
 
  +
|-
  +
|[[File:Icon_MentalFortress.png|link=Mental Fortress|35x35px]]
  +
| colspan="2" |{{C|Mental Fortress}}
  +
|Whenever you switch {{KW|Stance|Stances}}, gain X {{KW|Block}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Nightmare.png|link=Nightmare|35x35px]]
|
 
|[[Nightmare]]
+
| colspan="2" |{{C|Nightmare}}
|
 
 
|Add X of a chosen card into your hand next turn.
 
|Add X of a chosen card into your hand next turn.
  +
|Special<ref name="Special">{{C|The Bomb}} and {{C|Nightmare}} create separate buffs for each card use rather than stacking normally.</ref>
|Special*
 
 
|-
 
|-
  +
|[[File:Icon_Nirvana.png|link=Nirvana|35x35px]]
|
 
  +
| colspan="2" |{{C|Nirvana}}
|[[Panache]]
 
  +
|Whenever you {{KW|Scry}}, gain X {{KW|Block}}.
|
 
  +
|Intensity
|If you play N more cards this turn, deal X damage to all enemies.
 
|Intensity, N is 5 by default and decreases by 1 whenever you play a card.
 
 
|-
 
|-
  +
|[[File:Icon_NoxiousFume.png|link=Noxious Fumes|35x35px]]
|
 
  +
| colspan="2" |{{C|Noxious Fumes}}
|[[Pen Nib]]
 
  +
|At the start of your turn, apply X Poison to ALL enemies.
|
 
  +
|Intensity
|Your next Attack deals double damage.
 
  +
|-
  +
|[[File:Icon_Omega.png|link=Omega|35x35px]]
  +
| colspan="2" |{{C|Omega}}
  +
|At the end of your turn, deal X damage to ALL enemies.
  +
|Intensity
  +
|-
  +
|[[File:Icon_Panache.png|link=Panache|35x35px]]
  +
| colspan="2" |{{C|Panache}}
  +
|If you play N<ref>N of {{C|Panache}} is 5 by default and decreases by 1 whenever you play a card. Once it reaches 0, it deals damage and roll back to 5 again.</ref> more cards this turn, deal X damage to all enemies.
  +
|Intensity<ref>Using multiple {{C|Panache}} only increases its damage. Its N, or card countdown, is always 5.</ref>
  +
|-
  +
|[[File:Icon_PenNib.png|link=Pen Nib|35x35px]]
  +
| colspan="2" |{{R|Pen Nib}}
  +
|Your next [[Attack]] deals double damage.
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Phantasmal.png|link=Phantasmal Killer|35x35px]]
|
 
 
|Phantasmal
 
|Phantasmal
|[[Phantasmal Killer]]
+
|{{C|Phantasmal Killer}}
 
|Deal Double Damage for the next X turns.
 
|Deal Double Damage for the next X turns.
  +
|Duration
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_Rage.png|link=Rage|35x35px]]
|
 
  +
| colspan="2" |{{C|Rage}}
|[[Rage]]
 
  +
|Whenever you play an [[Attack]], gain X {{KW|Block}}.
|
 
|Whenever you play an attack, gain X {{KW|Block}}.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Rebound.png|link=Rebound|35x35px]]
|
 
|[[Rebound]]
+
| colspan="2" |{{C|Rebound}}
|
 
 
|The next X cards you play this turn are placed on top of your draw pile.
 
|The next X cards you play this turn are placed on top of your draw pile.
  +
|Counter
|Intensity
 
 
|-
 
|-
  +
|[[File:Icon_Regen.png|link=Regeneration|35x35px]]
|
 
|Regen
+
|[[Regeneration|Regen]]
|Regeneration [[Potions|Potion]]
+
|{{P|Regeneration Potion}}
 
|At the end of your turn, heal X HP and reduce Regen by 1.
 
|At the end of your turn, heal X HP and reduce Regen by 1.
  +
|Intensity and Duration
  +
|-
  +
|[[File:Icon_Rushdown.png|link=Rushdown|35x35px]]
  +
| colspan="2" |{{C|Rushdown}}
  +
|Whenever you enter {{KW|Wrath}}, draw X cards.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_SelfRepair.png|link=Self Repair|35x35px]]
|
 
 
|Repair
 
|Repair
|[[Self Repair]]
+
|{{C|Self Repair}}
 
|At the end of combat, heal X HP.
 
|At the end of combat, heal X HP.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Rupture.png|link=Rupture|35x35px]]
|
 
|[[Rupture]]
+
| colspan="2" |{{C|Rupture}}
|
 
 
|Whenever you lose HP from a card, gain X {{KW|Strength}}.
 
|Whenever you lose HP from a card, gain X {{KW|Strength}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_SadisticNature.png|link=SadisticNature|35x35px]]
|
 
 
|Sadistic
 
|Sadistic
|[[Sadistic Nature]]
+
|{{C|Sadistic Nature}}
 
|Whenever you apply a debuff to an enemy, deal X damage.
 
|Whenever you apply a debuff to an enemy, deal X damage.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Rage.png|link=Simmering Fury|35x35px]]
|
 
  +
|Simmering Rage
|[[Static Discharge]]
 
  +
|{{C|Simmering Fury}}
|
 
  +
|At the start of your next turn, enter {{KW|Wrath}}
|Whenever you receive attack damage, channel X Lightning.
 
  +
|No
  +
|-
  +
|[[File:Icon_StaticDischarge.png|link=Static Discharge|35x35px]]
  +
| colspan="2" |{{C|Static Discharge}}
  +
|Whenever you receive attack damage, channel X {{KW|Lightning}}.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Storm.png|link=Storm|35x35px]]
|
 
|[[Storm]]
+
| colspan="2" |{{C|Storm}}
  +
|Whenever you play a [[Power]] card, channel X {{KW|Lightning}}.
|
 
|Whenever you play a Power card, channel X Lightning.
 
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_CardDraw.png|link=Study|35x35px]]
|
 
  +
| colspan="2" |{{C|Study}}
  +
|At the end of your turn, shuffle X [[Insight|Insights]] into your draw pile.
  +
|Intensity
  +
|-
  +
|[[File:Icon_Surrounded.png|35x35px]]
 
|Surrounded
 
|Surrounded
 
|[[Spire Shield and Spire Spear]]
 
|[[Spire Shield and Spire Spear]]
Line 371: Line 509:
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_TheBomb.png|link=The Bomb|35x35px]]
|
 
|[[The Bomb]]
+
| colspan="2" |{{C|The Bomb}}
  +
|At the end of N<ref>N of {{C|The Bomb}} is 3 by default and decreases by 1 at the end of your turn. Once it reaches 0, it deals damage and expires.</ref> turns, deal X damage to all enemies.
|
 
  +
|Special<ref name="Special" />
|At the end of N turns, deal X damage to all enemies.
 
|Special*, N is 3 and decreases by 1 at the end of each turn.
 
 
|-
 
|-
  +
|[[File:Icon_ThousandCuts.png|link=A Thousand Cuts|35x35px]]
|
 
 
|Thousand Cuts
 
|Thousand Cuts
|[[A Thousand Cuts]]
+
|{{C|A Thousand Cuts}}
 
|Whenever you play a card, deal X damage to ALL enemies.
 
|Whenever you play a card, deal X damage to ALL enemies.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_ToolsoftheTrade.png|link=Tools of the Trade|35x35px]]
|
 
|[[Tools of the Trade]]
+
| colspan="2" |{{C|Tools of the Trade}}
|
 
 
|At the start of your turn, draw X cards and discard X cards.
 
|At the start of your turn, draw X cards and discard X cards.
  +
|Intensity
  +
|-
  +
|[[File:Icon_WaveoftheHand.png|link=Wave of the Hand|35x35px]]
  +
| colspan="2" |{{C|Wave of the Hand}}
  +
|Whenever you gain {{KW|Block}} this turn, apply X {{KW|Weak}} to ALL enemies.
  +
|Intensity
  +
|-
  +
|[[File:Icon_Retain.png|link=Well-Laid Plans|35x35px]]
  +
| colspan="2" |{{C|Well-Laid Plans}}
  +
|At the end of your turn, {{KW|Retain}} up to X cards.
 
|Intensity
 
|Intensity
 
|}
 
|}
<nowiki>*The Bomb and Nightmare create separate buffs for each card use rather than stacking normally.</nowiki>
 
   
== Enemy-Exclusive buffs ==
+
==Enemy Buffs==
These buffs are exclusive to enemies.
+
These buffs are exclusive to enemies, and cannot be obtained by the player.
 
{| class="article-table" style="width:100%;"
 
{| class="article-table" style="width:100%;"
 
!Icon
 
!Icon
Line 400: Line 545:
 
!Stacks?
 
!Stacks?
 
|-
 
|-
  +
|[[File:Icon_Rage.png|35x35px]]
|
 
 
|Angry
 
|Angry
 
|[[Gremlins#Mad Gremlin|Mad Gremlin]]
 
|[[Gremlins#Mad Gremlin|Mad Gremlin]]
Line 406: Line 551:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_SurroundedLeft.png|35x35px]]
|
 
|Back Attack
+
| rowspan="2" |Back Attack
|[[Spire Shield and Spire Spear]]
+
| rowspan="2" |[[Spire Shield and Spire Spear]]
|Deals 50% more damage as it is attacking you from behind.
+
| rowspan="2" |Deals 50% more damage as it is attacking you from behind.
  +
| rowspan="2" |No
|No
 
  +
|-
  +
|[[File:Icon_SurroundedRight.png|35x35px]]
 
|-
 
|-
  +
|[[File:Icon_BeatOfDeath.png|35x35px]]
|
 
 
|Beat of Death
 
|Beat of Death
 
|[[Corrupt Heart]]
 
|[[Corrupt Heart]]
Line 418: Line 565:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Curiosity.png|35x35px]]
|
 
 
|Curiosity
 
|Curiosity
 
|[[Awakened One]]
 
|[[Awakened One]]
Line 424: Line 571:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_CurlUp.png|35x35px]]
|
 
 
|Curl Up
 
|Curl Up
 
|[[Louses]]
 
|[[Louses]]
Line 430: Line 577:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Rage.png|35x35px]]
|
 
 
|Enrage
 
|Enrage
 
|[[Gremlin Nob]]
 
|[[Gremlin Nob]]
Line 436: Line 583:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Explosive.png|35x35px]]
|
 
 
|Explosive
 
|Explosive
 
|[[Shapes#Exploder|Exploder]]
 
|[[Shapes#Exploder|Exploder]]
  +
|Explodes in N<ref>N of [[Shapes|Explosive]] starts at 3 and decreases by 1 at the end of its turn. Once it reaches 0, [[Shapes|Exploder]] deals 30 damage and expires. Its intent will change to identify that it is about to explode.</ref> turns, dealing X damage.
|Explodes in N turns, dealing X damage.
 
  +
|Special
|Intensity, N starts at 3 and decreases by 1 each turn.
 
 
|-
 
|-
  +
|[[File:Icon_Fading.png|35x35px]]
|
 
 
|Fading
 
|Fading
 
|[[Transient]]
 
|[[Transient]]
  +
|Dies in X<ref>N of [[Transient|Fading]] starts at 5 (6 from [[Ascension]] 17 onward) and decreases by 1 at the end of its turn. [[Transient]] immediately dies once Fading reaches 0.</ref> turns.
|Dies in X Turns.
 
  +
|Duration
|Intensity, X decreases by 1 each turn.
 
 
|-
 
|-
  +
|[[File:Icon_Invincible.png|35x35px]]
|
 
 
|Invincible
 
|Invincible
 
|[[Corrupt Heart]]
 
|[[Corrupt Heart]]
Line 454: Line 601:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_LifeLink.png|35x35px]]
|
 
 
|Life Link
 
|Life Link
 
|[[Darkling]]
 
|[[Darkling]]
  +
|If other [[Darkling]]s are still alive, revives in 2 turns.<ref>[[Darkling|Life Link]] effectively prevents [[Darkling]] from being dead until all the other [[Darkling]] are killed. Its intent will change to signify its revive. [[Fatal]] does not work unless it kills the last [[Darkling]]. Card or relic that simply works on enemy kill and does not have [[Fatal]], such as {{C|Sunder}} and {{R|Gremlin Horn}}, still works after you killed an individual [[Darkling]].</ref>
|If other [[Darkling|Darklings]] are still alive, revives in 2 turns.
 
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Mallable.png|35x35px]]
|
 
|Malleable
+
|[[Malleable]]
 
|[[Snake Plant]], [[Writhing Mass]]
 
|[[Snake Plant]], [[Writhing Mass]]
 
|Upon receiving attack damage, gains X {{KW|Block}}. {{KW|Block}} gain increases as Malleable is triggered. Resets to X at the start of your turn.
 
|Upon receiving attack damage, gains X {{KW|Block}}. {{KW|Block}} gain increases as Malleable is triggered. Resets to X at the start of your turn.
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Minion.png|35x35px]]
|
 
|Minion
+
|[[Minion]]
|Enemies with minions: [[Gremlin Leader]], [[Bronze Automaton]], [[The Collector]], [[Reptomancer]]
+
|[[Gremlins|Gremlin Leader's Gremlins]], [[Bronze Automaton#Bronze Orb|Bronze Automaton's Bronze Orbs]], [[The Collector#Torch Head|The Collector's Torch Heads]], [[Reptomancer#Dagger|Reptomancer's Daggers]]
|Minions abandon combat without their leader.
+
|Minions abandon combat without their leader.<ref>[[Cultist|Cultists]] in [[Awakened One]] boss fight also abandon combat when the boss is killed in its second phase, even though they do not have Minion buff.</ref>
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_ModeShift.png|35x35px]]
|
 
 
|Mode Shift
 
|Mode Shift
 
|[[The Guardian]]
 
|[[The Guardian]]
Line 478: Line 625:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_PainfulStab.png|35x35px]]
|
 
 
|Painful Stabs
 
|Painful Stabs
 
|[[Corrupt Heart]], [[Book of Stabbing]]
 
|[[Corrupt Heart]], [[Book of Stabbing]]
Line 484: Line 631:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Reactive.png|35x35px]]
|
 
 
|Reactive
 
|Reactive
 
|[[Writhing Mass]]
 
|[[Writhing Mass]]
Line 490: Line 637:
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Regen.png|35x35px]]
|
 
 
|Regenerate
 
|Regenerate
 
|[[Awakened One]]
 
|[[Awakened One]]
Line 496: Line 643:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_SharpHide.png|35x35px]]
|
 
|Ritual
 
|[[Cultist]]
 
|At the end of its turn, gains X {{KW|Strength}}.
 
|Intensity
 
|-
 
|
 
 
|Sharp Hide
 
|Sharp Hide
 
|[[The Guardian]]
 
|[[The Guardian]]
Line 508: Line 649:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Shifting.png|35x35px]]
|
 
 
|Shifting
 
|Shifting
 
|[[Transient]]
 
|[[Transient]]
Line 514: Line 655:
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Split.png|35x35px]]
|
 
  +
|[[Split]]
|Slow
 
|[[Giant Head]]
 
|Whenever you play a card, the enemy receives 10% more damage from attacks this turn.
 
|Intensity
 
|-
 
|
 
|Split
 
 
|[[Acid Slime]], [[Spike Slime]], [[Slime Boss]]
 
|[[Acid Slime]], [[Spike Slime]], [[Slime Boss]]
|When its HP is at or below 50%, will split into 2 smaller slimes with its current HP.
+
|When its HP is at or below 50%, will split into 2 smaller Slimes with its current HP.
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_SporeCloud.png|35x35px]]
|
 
 
|Spore Cloud
 
|Spore Cloud
 
|[[Fungi Beast]]
 
|[[Fungi Beast]]
Line 532: Line 667:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Stasis.png|35x35px]]
|
 
 
|Stasis
 
|Stasis
 
|[[Bronze Automaton#Bronze Orb|Bronze Orbs]]
 
|[[Bronze Automaton#Bronze Orb|Bronze Orbs]]
Line 538: Line 673:
 
|No
 
|No
 
|-
 
|-
  +
|[[File:Icon_Stasis.png|35x35px]]
|
 
 
|Strength Up
 
|Strength Up
 
|[[Orb Walker]]
 
|[[Orb Walker]]
Line 544: Line 679:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_Thievery.png|35x35px]]
|
 
 
|Thievery
 
|Thievery
 
|[[Thieves]]
 
|[[Thieves]]
Line 550: Line 685:
 
|Intensity
 
|Intensity
 
|-
 
|-
  +
|[[File:Icon_TimeWarp.png|35x35px]]
|
 
 
|Time Warp
 
|Time Warp
 
|[[Time Eater]]
 
|[[Time Eater]]
|Whenever you play N cards, ends your turn and gains X {{KW|Strength}}.
+
|Whenever you play N<ref>[[Time Eater|Time Warp]] starts at 0 and increases by 1 after you played a card. By default, once it reaches 12 you will immediately end your turn as the effect of 12<sup>th</sup> card resolves and [[Time Eater]] will gain {{KW|Strength}}.</ref> cards, ends your turn and gains X {{KW|Strength}}.
  +
|Counter<ref>The number on Time Warp buff is only a counter of the number of cards the player has played, and does not indicate the potency of the buff.</ref>
|Intensity, N starts at 12 and decreases when you play a card.
 
 
|-
 
|-
  +
|[[File:Icon_Unawakened.png|35x35px]]
|
 
 
|Unawakened
 
|Unawakened
 
|[[Awakened One]]
 
|[[Awakened One]]
Line 562: Line 697:
 
|No
 
|No
 
|}
 
|}
  +
==Notes==
  +
<references />
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
 
[[Category:Buffs]]
 
[[Category:Buffs]]

Revision as of 05:05, 7 April 2020

A buff is a positive effect given to the character by certain Cards, Potions, or Relics. Buffs can also be applied to enemies through their moves or certain Relics, or they can simply start combat with the buff. All buffs are removed at the end of combat and do not carry over to the next fight. Certain relics (for example, Girya Girya) apply buffs at the start of combat.

Buffs may stack by duration, lasting X turns, or by intensity, applying their effect with X power. Some buffs do not stack at all. However, most stack by intensity.

Shared Buffs

Buffs that can be found from multiple sources in the game, both in the player's arsenal and on enemies.

Icon Name Effects Stacks?
Icon Artifact Artifact Negates X debuffs. Counter
Icon Barricade Barricade Block is not removed at the start of your/its turn. No
Icon Buffer Buffer Prevent the next X times you would lose HP. Counter
Icon Dexterity Dexterity Increases Icon Block Block gained from cards by X. Intensity
Icon CardDraw2 Draw Card Draw X additional cards next turn. Intensity
Icon EnergizedGreen Energized Gain X additional Energy next turn. Intensity
Icon EnergizedBlue
Icon Focus Focus Increases the effectiveness of Orbs by X. Intensity
Icon Intangible Intangible Reduce ALL damage taken and HP loss to 1 this turn. (lasts X turns) Duration
Icon Mantra Mantra When you gain 10 Mantra, enter Divinity Counter
Icon Metallicize Metallicize At the end of your/its turn, gain X Icon Block Block. Intensity
Icon NextTurnBlock Next Turn Block Gain X Icon Block Block next turn. Intensity
Icon PlatedArmor Plated Armor At the end of your turn, gain X Icon Block Block. Receiving unblocked attack damage reduces Plated Armor by 1. Intensity
Icon Ritual Ritual At the end of its turn, gains X Icon Strength Strength. Intensity
Icon Strength Strength Increases attack damage by X. Intensity
Icon Thorns Thorns When attacked, deals X damage back. Intensity
Icon Vigor Vigor Your next Attack deals X additional damage. Intensity

Shared Buffs Sources

Icon Name Player Enemies
Icon Artifact Artifact Panacea, Core Surge, ClockworkSouvenir Clockwork Souvenir, Sentry, Spheric Guardian, Bronze Automaton, Donu and Deca, Corrupt Heart
Icon Barricade Barricade Barricade Spheric Guardian
Icon Buffer Buffer Buffer, FossilizedHelix Fossilized Helix
Icon Dexterity Dexterity Footwork, Reprogram, Fasting, Kunai Kunai, OddlySmoothStone Oddly Smooth Stone, Yang-0 Duality, DexterityPotion Dexterity Potion, SpeedPotion Speed Potion
Icon CardDraw2 Draw Card Predator, Doppelganger, Simmering Fury
Icon EnergizedGreen Energized Doppelganger, Flying Knee, Outmaneuver
Icon EnergizedBlue Charge Battery
Icon Focus Focus Biased Cognition, Consume, Defragment, DataDisk Data Disk, FocusPotion Focus Potion
Icon Intangible Intangible Apparition, Wraith Form, IncenseBurner Incense Burner, GhostInAJar Ghost in a Jar Nemesis
Icon Mantra Mantra Prostrate, Devotion, Worship, Pray, Damaru Damaru
Icon Metallicize Metallicize Metallicize, HeartofIron Heart of Iron Lagavulin, The Champ
Icon NextTurnBlock Next Turn Block Dodge and Roll, SelfFormingClay Self-Forming Clay
Icon PlatedArmor Plated Armor Wish, ThreadandNeedle Thread and Needle, EssenceOfSteel Essence of Steel. Shelled Parasite, Donu and Deca (Ascension 19+)
Icon Ritual Ritual CultistPotion Cultist Potion. Cultist
Icon Strength Strength Inflame, Rupture, Spot Weakness, Demon Form, Reprogram, Fasting, J.A.X., Icon Ritual Ritual, Du-VuDoll Du-Vu Doll, Girya Girya, RedSkull Red Skull, Shuriken Shuriken, Vajra Vajra, StrengthPotion Strength Potion, SteroidPotion Flex Potion Cultist, Fungi Beast, Jaw Worm, Louses, Mad Gremlin, Gremlin Nob, Hexaghost, The Guardian, Byrd, Chosen, Mystic, Bronze Automaton, The Champ, The Collector, Orb Walker, Maw, Awakened One, Donu and Deca, Time Eater, Spire Spear, Corrupt Heart
Icon Thorns Thorns Caltrops, BronzeScales Bronze Scales, LiquidBronze Liquid Bronze Spiker
Icon Vigor Vigor Wreath of Flame, Akabeko Akabeko

Unique Player Buffs

Buffs granted to the player that comes from a single source, usually a Power cards, but not always.

Icon Name Sources Effects Stacks?
Icon Accuracy Accuracy Shivs deal X additional damage. Intensity
Icon AfterImage After Image Whenever you play a card, gain X Icon Block Block Intensity
Icon Amplify Amplify Your next X Power cards are played twice. Counter
Icon BattleHymn Battle Hymn At the start of each turn add X Smites into your hand. Intensity
Icon Berserk Berserk At the start of your turn, gain X Energy. Intensity
Icon Blasphemy Blasphemer Blasphemy At the start of your turn, die. [1] No
Icon Blur Blur Icon Block Block is not removed at the start of your next X turns. Duration
Icon Brutality Brutality At the start of your turn, lose X HP and draw X cards. Intensity
Icon Burst Burst Your next X Skills are played twice. Counter
Icon EnergizedBlue Collect Put an Upgraded Miracle into your hand at the start of your next X turns. Duration
Icon Combust Combust At the end of your turn, lose 1 HP(for each Combust played) and deal X damage to ALL enemies. Intensity
Icon Corruption Corruption Skills cost 0. Whenever you play a Skill, Exhaust it. No
Icon CreativeAI Creative AI At the start of your turn, add X random Power cards into your hand. Intensity
Icon DarkEmbrace Dark Embrace Whenever a card is Exhausted, draw X cards. Intensity
Icon DemonForm Demon Form At the start of your turn, gain X Icon Strength Strength. Intensity
Icon DevaForm Deva Deva Form At the start of your turn gain Energy N times and increase this gain by X. Intensity[2][3]
Icon Devotion Devotion At the start of your turn, gain X Icon Mantra Mantra. Intensity
Icon DoubleDamage Double Damage Phantasmal Killer Attacks deal double damage for X turns. Duration
Icon DoubleTap Double Tap Your next X Attacks are played twice. Counter
Icon DoubleTap Duplication Duplication Potion Static Duplication Potion Your next X cards are played twice. Counter
Icon EchoForm Echo Form The first X cards you play each turn are played twice. Counter
Icon Electro Electro Electrodynamics Lightning Lightning hits ALL enemies. No
Icon Envenom Envenom Whenever you deal unblocked attack damage, apply X Icon Poison Poison Intensity
Icon Retain Equilibrium Icon Retain Retain your hand for X turns. Duration
Icon Establishment Establishment Whenever a card is Icon Retain Retained, lower its cost by X. Intensity
Icon Evolve Evolve Whenever you draw a Status, draw X cards. Intensity
Icon FeelNoPain Feel No Pain Whenever a card is exhausted, gain X Icon Block Block Intensity
Icon FireBreathing Fire Breathing Whenever you draw a Status or Curse card, deal X damage to ALL enemies. Intensity
Icon FlameBarrier Flame Barrier When attacked, deals X damage back. (Wears off at the end of your turn) Intensity
Icon Foresight Foresight At the start of your turn, Scry X. Intensity
Icon Swivel Free Attack Power Swivel The next X Attacks you play costs 0. Counter
Icon Heatsink Heatsink Heatsinks Whenever you play a Power card, draw X cards. Intensity
Icon Hello Hello Hello World At the start of your turn, add X random Common cards into your hand. Intensity
Icon InfiniteBlades Infinite Blades At the start of your turn, add X Shivs into your hand. Intensity
Icon Juggernaut Juggernaut Whenever you gain Icon Block Block, deal X damage to a random enemy. Intensity
Icon LikeWater Like Water At the end of your turn, if you are in Calm, gain X Icon Block Block. Intensity
Icon Loop Loop At the start of your turn, trigger the passive ability of your next Orb X times. Intensity
Icon CardDraw Machine Learning At the start of your turn, draw X additional cards. Intensity
Icon Magnetism Magnetism At the start of your turn, add X random colorless cards into your hand. Intensity
Icon MasterReality Master Reality Whenever a card is created during combat, Upgrade it. No
Icon MentalFortress Mental Fortress Whenever you switch Stances, gain X Icon Block Block. Intensity
Icon Nightmare Nightmare Add X of a chosen card into your hand next turn. Special[4]
Icon Nirvana Nirvana Whenever you Scry, gain X Icon Block Block. Intensity
Icon NoxiousFume Noxious Fumes At the start of your turn, apply X Poison to ALL enemies. Intensity
Icon Omega Omega At the end of your turn, deal X damage to ALL enemies. Intensity
Icon Panache Panache If you play N[5] more cards this turn, deal X damage to all enemies. Intensity[6]
Icon PenNib PenNib Pen Nib Your next Attack deals double damage. No
Icon Phantasmal Phantasmal Phantasmal Killer Deal Double Damage for the next X turns. Duration
Icon Rage Rage Whenever you play an Attack, gain X Icon Block Block. Intensity
Icon Rebound Rebound The next X cards you play this turn are placed on top of your draw pile. Counter
Icon Regen Regen At the end of your turn, heal X HP and reduce Regen by 1. Intensity and Duration
Icon Rushdown Rushdown Whenever you enter Wrath, draw X cards. Intensity
Icon SelfRepair Repair Self Repair At the end of combat, heal X HP. Intensity
Icon Rupture Rupture Whenever you lose HP from a card, gain X Icon Strength Strength. Intensity
Icon SadisticNature Sadistic Sadistic Nature Whenever you apply a debuff to an enemy, deal X damage. Intensity
Icon Rage Simmering Rage Simmering Fury At the start of your next turn, enter Wrath No
Icon StaticDischarge Static Discharge Whenever you receive attack damage, channel X Lightning Lightning. Intensity
Icon Storm Storm Whenever you play a Power card, channel X Lightning Lightning. Intensity
Icon CardDraw Study At the end of your turn, shuffle X Insights into your draw pile. Intensity
Icon Surrounded Surrounded Spire Shield and Spire Spear "Receive 50% more damage if attacked from behind. Use targeting cards or potions to change your orientation." No
Icon TheBomb The Bomb At the end of N[7] turns, deal X damage to all enemies. Special[4]
Icon ThousandCuts Thousand Cuts A Thousand Cuts Whenever you play a card, deal X damage to ALL enemies. Intensity
Icon ToolsoftheTrade Tools of the Trade At the start of your turn, draw X cards and discard X cards. Intensity
Icon WaveoftheHand Wave of the Hand Whenever you gain Icon Block Block this turn, apply X Icon Weak Weak to ALL enemies. Intensity
Icon Retain Well-Laid Plans At the end of your turn, Icon Retain Retain up to X cards. Intensity

Enemy Buffs

These buffs are exclusive to enemies, and cannot be obtained by the player.

Icon Name Enemy/Enemies Effects Stacks?
Icon Rage Angry Mad Gremlin Upon receiving attack damage, gains X Icon Strength Strength. Intensity
Icon SurroundedLeft Back Attack Spire Shield and Spire Spear Deals 50% more damage as it is attacking you from behind. No
Icon SurroundedRight
Icon BeatOfDeath Beat of Death Corrupt Heart Whenever you play a card, take X damage. Intensity
Icon Curiosity Curiosity Awakened One Whenever you play a Power card, gains X Icon Strength Strength. Intensity
Icon CurlUp Curl Up Louses On receiving attack damage, rolls up and gains X Icon Block Block (Once per combat). Intensity
Icon Rage Enrage Gremlin Nob Whenever you play a skill, gains X Icon Strength Strength Intensity
Icon Explosive Explosive Exploder Explodes in N[8] turns, dealing X damage. Special
Icon Fading Fading Transient Dies in X[9] turns. Duration
Icon Invincible Invincible Corrupt Heart Can only lose X more HP this turn. Intensity
Icon LifeLink Life Link Darkling If other Darklings are still alive, revives in 2 turns.[10] No
Icon Mallable Malleable Snake Plant, Writhing Mass Upon receiving attack damage, gains X Icon Block Block. Icon Block Block gain increases as Malleable is triggered. Resets to X at the start of your turn. Intensity
Icon Minion Minion Gremlin Leader's Gremlins, Bronze Automaton's Bronze Orbs, The Collector's Torch Heads, Reptomancer's Daggers Minions abandon combat without their leader.[11] No
Icon ModeShift Mode Shift The Guardian After receiving X damage, changes to a defensive mode. Intensity
Icon PainfulStab Painful Stabs Corrupt Heart, Book of Stabbing Whenever you receive attack damage from this enemy, add X Wounds into your discard pile. Intensity
Icon Reactive Reactive Writhing Mass Upon receiving attack damage, changes its intent. No
Icon Regen Regenerate Awakened One At the end of its turn, heals X HP. Intensity
Icon SharpHide Sharp Hide The Guardian Whenever you play an attack, take X damage. Intensity
Icon Shifting Shifting Transient Upon losing HP, loses that much Icon Strength Strength until the end of the turn. No
Icon Split Split Acid Slime, Spike Slime, Slime Boss When its HP is at or below 50%, will split into 2 smaller Slimes with its current HP. No
Icon SporeCloud Spore Cloud Fungi Beast On death, applies X Icon Vulnerable Vulnerable Intensity
Icon Stasis Stasis Bronze Orbs On death, a stolen card is returned to your hand. No
Icon Stasis Strength Up Orb Walker At the end of its turn, gains X Icon Strength Strength. Intensity
Icon Thievery Thievery Thieves Steals X Gold whenever it attacks. Intensity
Icon TimeWarp Time Warp Time Eater Whenever you play N[12] cards, ends your turn and gains X Icon Strength Strength. Counter[13]
Icon Unawakened Unawakened Awakened One This enemy hasn't awakened yet... No

Notes

  1. Despite its description, Blasphemer actually causes you to receive an amount of damage so large that you will die, which can be prevented by Icon Buffer Buffer and Icon Intangible Intangible.
  2. N of Deva starts at 1, and X is 1 by default. The turn after it is applied, you will gain Energy N times, and then X is added to N every turn after. Each further application add 1 to both N and X.
  3. Its buff counter also only identify X, or a number of time this card is applied to be exact. It does not have an identification for a total N of each turn.
  4. 4.0 4.1 The Bomb and Nightmare create separate buffs for each card use rather than stacking normally.
  5. N of Panache is 5 by default and decreases by 1 whenever you play a card. Once it reaches 0, it deals damage and roll back to 5 again.
  6. Using multiple Panache only increases its damage. Its N, or card countdown, is always 5.
  7. N of The Bomb is 3 by default and decreases by 1 at the end of your turn. Once it reaches 0, it deals damage and expires.
  8. N of Explosive starts at 3 and decreases by 1 at the end of its turn. Once it reaches 0, Exploder deals 30 damage and expires. Its intent will change to identify that it is about to explode.
  9. N of Fading starts at 5 (6 from Ascension 17 onward) and decreases by 1 at the end of its turn. Transient immediately dies once Fading reaches 0.
  10. Life Link effectively prevents Darkling from being dead until all the other Darkling are killed. Its intent will change to signify its revive. Fatal does not work unless it kills the last Darkling. Card or relic that simply works on enemy kill and does not have Fatal, such as Sunder and GremlinHorn Gremlin Horn, still works after you killed an individual Darkling.
  11. Cultists in Awakened One boss fight also abandon combat when the boss is killed in its second phase, even though they do not have Minion buff.
  12. Time Warp starts at 0 and increases by 1 after you played a card. By default, once it reaches 12 you will immediately end your turn as the effect of 12th card resolves and Time Eater will gain Icon Strength Strength.
  13. The number on Time Warp buff is only a counter of the number of cards the player has played, and does not indicate the potency of the buff.