Slay the Spire Wiki
(changing some incorrect details about scoring)
Tag: Visual edit
(Make boss icons useful again: Undo revision 19193 by Kassyndra (talk))
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At the end of each Act, you will encounter one of the bosses for that act. The boss is chosen randomly. The boss fight is denoted in the map by the large shield, swords, and skull icon. The preceding space on the map will always be a [[Map Locations|Camp Fire]], allowing you to rest before the fight.
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At the end of each Act, one of three '''Bosses''' for an act will be encountered. The boss fight is denoted in the map by a big icon at the very top. Each boss has its own icon shown at the top of the map, giving the player time to plan their strategy. The preceding space on the map will always be a [[Map Locations|Camp Fire]], allowing the player to rest before the fight. (With the exception of [[Corrupt Heart]], which has an elite encounter before it)
   
Each boss slain adds 50 points to your [[Score]] multiplied by the total number of bosses you have encountered. Slaying a boss without taking damage (not including self-damage cards such as [[Offering]], [[Hemokinesis]], etc.) adds an additional 50 points, and perfecting all 3 bosses adds a 200 Points bonus, overriding previous flawless bonuses.
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Each boss slain adds 50 points to the run's [[Score]]. Slaying a boss without taking damage (not including self-damage cards such as [[Offering]], [[Hemokinesis]], etc.) adds an additional 50 points, and perfecting all 3 bosses adds a 200 Points bonus, overriding previous flawless bonuses.
   
If you have [[Pantograph]] at the start of a boss fight, it will heal you for 25 HP.
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[[Pantograph]] will heal the player for 25 HP at the start of each boss combat.
   
On [[Ascension]] #20 (and beyond, if added), you will fight two bosses at the end of Act 3. You cannot fight the same boss twice.
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On [[Ascension]] 20, the player will fight two bosses at the end of Act 3. The same boss cannot be encountered twice in a row.
   
In the [[Mind Bloom]] [[Events|Event]] in Act 3, choosing [I Am War] will allow you to fight a random Act 1 boss for a random rare relic. This boss fight does count for the Score bonuses and does activate the [[Pantograph]] relic.
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In the [[Mind Bloom]] [[Events|Event]] in Act 3, choosing [I Am War] starts a fight with a random Act 1 boss for a random rare relic. This boss fight does count for the Score bonuses and does activate the [[Pantograph]] relic.
   
After defeating the boss (with the exception of all Act 3 Bosses and the [[Corrupt Heart]]), you will be rewarded with [[Gold]], a random [[Potions|Potion]], a choice between 3 [[Cards|Rare cards]], and a [[Relics|Boss Relic]].
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After defeating the Act 1 and Act 2 bosses the player will be rewarded with [[Gold]], a potential random [[Potions|Potion]], a choice between 3 [[Cards|Rare cards]], and a choice between 3 [[Relics|Boss Relics]].
   
 
== Act I ==
 
== Act I ==
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<gallery position="center" navigation="true">
* [[Slime Boss]]
 
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Slimebossicon.png|link=Slime Boss|[[Slime Boss]]
* [[The Guardian]]
 
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Guardianicon.png|link=The Guardian|[[The Guardian]]
* [[Hexaghost]]
 
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Hexaghosticon.png|link=Hexaghost|[[Hexaghost]]
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</gallery>
   
 
== Act II ==
 
== Act II ==
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<gallery position="center" navigation="true">
* [[Bronze Automaton]]
 
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Bronzeautomatonicon.png|link=Bronze Automaton|[[Bronze Automaton]]
* [[The Champ]]
 
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Champicon.png|link=The Champ|[[The Champ]]
* [[The Collector]]
 
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Collectoricon.png|link=The Collector|[[The Collector]]
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</gallery>
   
 
== Act III ==
 
== Act III ==
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<gallery position="center" navigation="true">
* [[Awakened One]]
 
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Awakenedoneicon.png|link=Awakened One|[[Awakened One]]
* [[Time Eater]]
 
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Timeeatericon.png|link=Time Eater|[[Time Eater]]
* [[Donu and Deca]]
 
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Donudecaicon.png|link=Donu and Deca|[[Donu and Deca]]
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</gallery>
   
 
== Act IV ==
 
== Act IV ==
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<gallery position="center" navigation="true">
* [[Corrupt Heart]]
 
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CorruptHeartIcon.png|link=Corrupt Heart|[[Corrupt Heart]]
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</gallery>
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[[Category:Game Mechanics]]
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[[Category:Boss Monster]]

Revision as of 01:04, 30 July 2020

At the end of each Act, one of three Bosses for an act will be encountered. The boss fight is denoted in the map by a big icon at the very top. Each boss has its own icon shown at the top of the map, giving the player time to plan their strategy. The preceding space on the map will always be a Camp Fire, allowing the player to rest before the fight. (With the exception of Corrupt Heart, which has an elite encounter before it)

Each boss slain adds 50 points to the run's Score. Slaying a boss without taking damage (not including self-damage cards such as Offering, Hemokinesis, etc.) adds an additional 50 points, and perfecting all 3 bosses adds a 200 Points bonus, overriding previous flawless bonuses.

Pantograph will heal the player for 25 HP at the start of each boss combat.

On Ascension 20, the player will fight two bosses at the end of Act 3. The same boss cannot be encountered twice in a row.

In the Mind Bloom Event in Act 3, choosing [I Am War] starts a fight with a random Act 1 boss for a random rare relic. This boss fight does count for the Score bonuses and does activate the Pantograph relic.

After defeating the Act 1 and Act 2 bosses the player will be rewarded with Gold, a potential random Potion, a choice between 3 Rare cards, and a choice between 3 Boss Relics.

Act I

Act II

Act III

Act IV