Boot Sequence is an uncommon Skill for The Defect. When played, it generates 10 Block, or 13 if Upgraded. Notably, Boot Sequence is Innate, so it specializes in generating a lot of Block in the opening hand.
Boot Sequence costs 0 Energy, making it a good card to play on early turns while setting up other parts of the build. It Exhausts once used.
Interactions[]
Notable Synergies[]
- Relics
- Bag of Preparation - This draws additional cards on the first turn, making it easier to block and set up Powers.
Update History[]
- Weekly Patch 27: Hello World
- This week adds the long anticipated third character into the game!
- A new character with unique mechanics, keywords, and art.
- Content: 75 Cards.
Defect Cards | |||
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Starters | |||
Attacks | Common
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Ball Lightning • Barrage • Beam Cell • Claw • Cold Snap • Compile Driver • Go for the Eyes • Rebound • Streamline • Sweeping Beam
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Uncommon
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Rare
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Skills | Common
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Uncommon
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Aggregate • Auto-Shields • Boot Sequence • Chaos • Chill • Consume • Darkness • Double Energy • Equilibrium • Force Field • Fusion • Genetic Algorithm • Glacier • Overclock • Recycle • Reinforced Body • Reprogram • Skim • Tempest • White Noise
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Rare
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Powers | Uncommon
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Rare
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