Gain 5 (8) Block. Block is not removed at the start of your next turn.

Interactions Edit

  • Calipers: Blur will override Calipers; you will not lose 15 Block when Blur is active.
  • Multiple stacks of Blur will extend the number of turns for which Block is retained. For example, playing 3 Blur cards will cause Block to not be removed for the next 3 turns.
Silent Cards
Attacks All-Out AttackBackstabBaneChokeDagger SprayDagger ThrowDashDie Die DieEndless AgonyEviscerateFinisherFlechettesFlying KneeGlass KnifeGrand FinaleHeel HookMasterful StabNeutralizePoisoned StabPredatorQuick SlashRiddle With HolesSkewerSliceSneaky StrikeStrikeSucker PunchUnload
Skills AcrobaticsAdrenalineAlchemizeBackflipBlade DanceBlurBouncing FlaskBullet TimeBurstCalculated GambleCatalystCloak And DaggerConcentrateCorpse ExplosionCrippling CloudDeadly PoisonDefendDeflectDistractionDodge and RollDoppelgangerEscape PlanExpertiseLeg SweepMalaiseNightmareOutmaneuverPhantasmal KillerPiercing WailPreparedReflexSetupStorm of SteelSurvivorTacticianTerror
Powers A Thousand CutsAccuracyAfter ImageCaltropsEnvenomFootworkInfinite BladesNoxious FumesTools of the TradeWell-Laid PlansWraith Form