FANDOM


(List of Blights: Fixed spacing of images)
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
Blights are negative relics that are forced on the player each time they defeat 3 boss fights.
+
Blights are negative relics that are forced on the player each time they defeat 3 boss fights in [[Endless Mode]].
 
==List of Blights==
 
==List of Blights==
[[File:Spear.PNG|thumb|63x63px]]
+
{| class="article-table"
Spear of Blight - enemies do more damage
+
!Image
[[File:Shield.PNG|thumb|59x59px]]
+
!Title
+
!Description
Shield of Blight - enemies have more health
+
|-
+
|[[File:Accursed.png]]
[[File:Mimic.PNG|thumb|58x58px]]
+
|Accursed
Mimic Infestation - Treasure rooms no longer appear in ? rooms, maps after the fourth have their treasure rooms replaced with elites, and elites no longer drop relics
+
|Whenever you defeat a [[Bosses|Boss]], obtain 2 random {{KW|Curse|Curses}}.
+
|-
[[File:Time Maze.PNG|thumb|65x65px]]
+
|[[File:Ancient.png]]
Time Maze - The player is limited to playing 15 cards per turn
+
|Ancient Augmentation
+
|Enemies start combat with 1 {{KW|Artifact}}, 10 {{KW|Plated Armor}} and 10 Regenerate.
[[File:Muzzle.PNG|thumb|68x68px]]
+
|-
Muzzle - The player can no longer increase their max health and healing is halved
+
|[[File:Durian.png]]
[[File:Trophy.PNG|thumb|58x58px]]
+
|Durian
+
|Lose 50% of your Max HP.
Grotesque Trophy - Gain 3 Pride curses (curses that costs 1 mana and puts a new copy of itself on top of the draw pile at the end of the turn if not played)
+
|-
  +
|[[File:Hauntings.png]]
  +
|Hauntings
  +
|Enemies start combat with 1 {{KW|Intangible}}.
  +
|-
  +
|[[File:Trophy.PNG]]
  +
|Grotesque Trophy
  +
|Upon pickup, obtain 3
  +
{{C|Pride|Prides}}.
  +
|-
  +
|[[File:Mimic.PNG]]
  +
|Mimic Infestation
  +
|Treasure rooms in future acts are replaced by [[Elites]]. [[Elites]] no longer drop relics.
  +
|-
  +
|[[File:Muzzle.PNG]]
  +
|Muzzle
  +
|You can no longer increase your Max HP. All healing is halved.
  +
|-
  +
|[[File:Scatter.png]]
  +
|Scatterbrain
  +
|Draw 1 less card a turn.
  +
|-
  +
|[[File:Spear.PNG]]
  +
|Spear of Blight
  +
|Enemies deal 100% more damage.
  +
|-
  +
|[[File:Shield.PNG]]
  +
|Shield of Blight
  +
|Enemies have 50% more HP.
  +
|-
  +
|[[File:Time Maze.PNG]]
  +
|Time Maze
  +
|You cannot play more than 15 cards per turn.
  +
|-
  +
|[[File:Twist.png]]
  +
|Twisting Mind
  +
|At the end of your turn, add 1 random {{KW|Status}} card to the top of your draw pile.
  +
|-
  +
|[[File:Void essence.png]]
  +
|Void Essence
  +
|Lose 1 Energy permanently.
  +
|}
 
==Order they are obtained==
 
==Order they are obtained==
 
===Set 1:===
 
===Set 1:===
Line 26: Line 26:
 
Mimic Infestation
 
Mimic Infestation
 
===Set 2:===
 
===Set 2:===
Spear of Blight increases from 100% to <insert amount here>%
+
Spear of Blight increases from 100% to 175%
   
Shield of Blight increases from 50% to <insert amount here>%
+
Shield of Blight increases from 50% to 100%
  +
  +
Time Maze
   
 
=== Set 3: ===
 
=== Set 3: ===
Spear of Blight increases from <insert amount here>% to 325%
+
Spear of Blight increases from 175% to 250%
   
Shield of Blight increases from <insert amount here>% to 200%
+
Shield of Blight increases from 100% to 150%
   
  +
Muzzle
 
=== Set 4+: ===
 
=== Set 4+: ===
Spear of Blight increases by <insert amount here>% each set
+
Spear of Blight increases by 75% each set
  +
  +
Shield of Blight increases by 50% each set
  +
  +
Grotesque Trophy each set
   
Shield of Blight increases by <insert amount here>% each set
+
==Update History==
  +
*Weekly Patch 54: Loop
  +
**Blight rolling now increments relic rng seeds correctly (consistency on save/load)
  +
*Weekly Patch 51: Recursion
  +
**Muzzle blight was applying twice to Lizard Tail and Fairy Potion.
  +
*Weekly Patch 40: Forethought
  +
**Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
  +
*Weekly Patch 36: Power Through
  +
**Improved blight stacking for Endless. Grotesque Trophy is just 1 blight now.
  +
*Weekly Patch 33: Terror
  +
**Endless mod added to Custom Mode. Enemies get stronger and stronger.
  +
**Blight Chests mod added to Custom Mode. Boss chests give unique unavoidable blights for added challenge.
  +
*Weekly Patch 32: Face Trader
  +
**Fixed Fairy Potion and Lizard Tail not triggering with Muzzle blight.

Latest revision as of 13:55, February 3, 2020

Blights are negative relics that are forced on the player each time they defeat 3 boss fights in Endless Mode.

List of BlightsEdit

Image Title Description
Accursed Accursed Whenever you defeat a Boss, obtain 2 random Curses.
Ancient Ancient Augmentation Enemies start combat with 1 Icon Artifact Artifact, 10 Icon PlatedArmor Plated Armor and 10 Regenerate.
Durian Durian Lose 50% of your Max HP.
Hauntings Hauntings Enemies start combat with 1 Icon Intangible Intangible.
Trophy Grotesque Trophy Upon pickup, obtain 3 Prides
Pride
.
Mimic Mimic Infestation Treasure rooms in future acts are replaced by Elites. Elites no longer drop relics.
Muzzle Muzzle You can no longer increase your Max HP. All healing is halved.
Scatter Scatterbrain Draw 1 less card a turn.
Spear Spear of Blight Enemies deal 100% more damage.
Shield Shield of Blight Enemies have 50% more HP.
Time Maze Time Maze You cannot play more than 15 cards per turn.
Twist Twisting Mind At the end of your turn, add 1 random Status card to the top of your draw pile.
Void essence Void Essence Lose 1 Energy permanently.

Order they are obtainedEdit

Set 1:Edit

Spear of Blight starts at a 100% increase

Shield of Blight starts at a 50% increase

Mimic Infestation

Set 2:Edit

Spear of Blight increases from 100% to 175%

Shield of Blight increases from 50% to 100%

Time Maze

Set 3: Edit

Spear of Blight increases from 175% to 250%

Shield of Blight increases from 100% to 150%

Muzzle

Set 4+: Edit

Spear of Blight increases by 75% each set

Shield of Blight increases by 50% each set

Grotesque Trophy each set

Update HistoryEdit

  • Weekly Patch 54: Loop
    • Blight rolling now increments relic rng seeds correctly (consistency on save/load)
  • Weekly Patch 51: Recursion
    • Muzzle blight was applying twice to Lizard Tail and Fairy Potion.
  • Weekly Patch 40: Forethought
    • Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
  • Weekly Patch 36: Power Through
    • Improved blight stacking for Endless. Grotesque Trophy is just 1 blight now.
  • Weekly Patch 33: Terror
    • Endless mod added to Custom Mode. Enemies get stronger and stronger.
    • Blight Chests mod added to Custom Mode. Boss chests give unique unavoidable blights for added challenge.
  • Weekly Patch 32: Face Trader
    • Fixed Fairy Potion and Lizard Tail not triggering with Muzzle blight.
Community content is available under CC-BY-SA unless otherwise noted.