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Blights are negative relics that are forced on the player each time they defeat 3 boss fights in [[Endless Mode]].
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Blights are negative relics that are forced on the player each time they defeat 3 boss fights.
 
==List of Blights==
 
==List of Blights==
 
{| class="article-table"
 
{| class="article-table"
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!Description
 
!Description
 
|-
 
|-
|[[File:Accursed.png]]
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|[[File:Spear.PNG|thumb|left|63x63px]]
|Accursed
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|Spear of Blight
|Whenever you defeat a [[Bosses|Boss]], obtain 2 random {{KW|Curse|Curses}}.
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|enemies do more damage
 
|-
 
|-
|[[File:Ancient.png]]
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|[[File:Shield.PNG|thumb|left|59x59px]]
|Ancient Augmentation
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|Shield of Blight
|Enemies start combat with 1 {{KW|Artifact}}, 10 {{KW|Plated Armor}} and 10 Regenerate.
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|enemies have more health
|-
 
|[[File:Durian.png]]
 
|Durian
 
|Lose 50% of your Max HP.
 
|-
 
|[[File:Hauntings.png]]
 
|Hauntings
 
|Enemies start combat with 1 {{KW|Intangible}}.
 
|-
 
|[[File:Trophy.PNG]]
 
|Grotesque Trophy
 
|Upon pickup, obtain 3
 
{{C|Pride|Prides}}.
 
 
|-
 
|-
|[[File:Mimic.PNG]]
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|[[File:Mimic.PNG|thumb|left|58x58px]]
 
|Mimic Infestation
 
|Mimic Infestation
|Treasure rooms in future acts are replaced by [[Elites]]. [[Elites]] no longer drop relics.
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|Treasure rooms no longer appear in ? rooms, maps after the fourth have their treasure rooms replaced with elites, and elites no longer drop relics
 
|-
 
|-
|[[File:Muzzle.PNG]]
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|[[File:Time Maze.PNG|thumb|left|65x65px]]
|Muzzle
 
|You can no longer increase your Max HP. All healing is halved.
 
|-
 
|[[File:Scatter.png]]
 
|Scatterbrain
 
|Draw 1 less card a turn.
 
|-
 
|[[File:Spear.PNG]]
 
|Spear of Blight
 
|Enemies deal 100% more damage.
 
|-
 
|[[File:Shield.PNG]]
 
|Shield of Blight
 
|Enemies have 50% more HP.
 
|-
 
|[[File:Time Maze.PNG]]
 
 
|Time Maze
 
|Time Maze
|You cannot play more than 15 cards per turn.
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|The player is limited to playing 15 cards per turn
 
|-
 
|-
|[[File:Twist.png]]
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|[[File:Muzzle.PNG|thumb|left|68x68px]]
|Twisting Mind
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|Muzzle
|At the end of your turn, add 1 random {{KW|Status}} card to the top of your draw pile.
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|The player can no longer increase their max health and healing is halved
 
|-
 
|-
|[[File:Void essence.png]]
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|[[File:Trophy.PNG|thumb|left|58x58px]]
|Void Essence
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|Grotesque Trophy
|Lose 1 Energy permanently.
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|Gain 3 Pride curses (curses that costs 1 mana and puts a new copy of itself on top of the draw pile at the end of the turn if not played)
 
|}
 
|}
 
==Order they are obtained==
 
==Order they are obtained==
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Grotesque Trophy each set
 
Grotesque Trophy each set
 
==Update History==
 
*Weekly Patch 54: Loop
 
**Blight rolling now increments relic rng seeds correctly (consistency on save/load)
 
*Weekly Patch 51: Recursion
 
**Muzzle blight was applying twice to Lizard Tail and Fairy Potion.
 
*Weekly Patch 40: Forethought
 
**Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
 
*Weekly Patch 36: Power Through
 
**Improved blight stacking for Endless. Grotesque Trophy is just 1 blight now.
 
*Weekly Patch 33: Terror
 
**Endless mod added to Custom Mode. Enemies get stronger and stronger.
 
**Blight Chests mod added to Custom Mode. Boss chests give unique unavoidable blights for added challenge.
 
*Weekly Patch 32: Face Trader
 
**Fixed Fairy Potion and Lizard Tail not triggering with Muzzle blight.
 
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