Blasphemy is a Rare Skill for the Watcher. When played, she enters Divinity immediately without needing to accumulate any Mantra. However, she gets the Blasphemer buff, which instantly kills her at the start of the player's next turn. The card is Exhausted upon use, meaning it can only be played once per battle unless the player has Exhume or the
Strange Spoon.
Upgrading the card to Blasphemy+ causes it to Retain, allowing the player to keep it in their hand for the exact right turn and hand to finish the battle.
Strategy[]
- Obviously, if the player does not plan to end the fight the turn Blasphemy is used, it should not be played unless the player has
Intangible,
Buffer, or another source of death prevention such as a
Fairy in a Bottle.[1]
- Blasphemy synergizes extremely well with cards such as Signature Move due to its ability to instantly allow the Watcher to enter Divinity, which will triple output damage.
- Blasphemy also synergizes well with low-cost cards that either deal damage or draw other cards, such as Cut Through Fate and Sands of Time, as Divinity lasts for one turn, meaning drawing cheap cards with decent attack power is a boon.
- By far, the worst cards to use with Blasphemy are Vault, and Meditate, as they immediately end your turn for setting up the next turn. For all intents and purposes, there is no next turn.
Interactions[]
- Since the Blasphemer effect is technically a buff, it cannot be negated by
Artifact, nor can it be cleansed by
Orange Pellets.
- Since the damage is taken at the start of the next turn, rather than the end of the current turn,
Intangible can only prevent it if you will have it next turn (either by having at least two stacks, or by having
Incense Burner's counter at 5).
- ↑ Despite its description, Blasphemy actually causes you to receive an amount of damage so large that you will always die, which can be prevented by buffs that reduce damage such as
Buffer,
Intangible, or the
Fairy in a Bottle.
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Starters | |||
Attacks | Common
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Uncommon
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Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick • Windmill Strike
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Rare
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Skills | Common
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Crescendo • Empty Body • Evaluate • Halt • Pressure Points • Prostrate • Protect • Third Eye • Tranquility
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Uncommon
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Collect • Deceive Reality • Empty Mind • Foreign Influence • Indignation • Inner Peace • Meditate • Perseverance • Pray • Sanctity • Simmering Fury • Swivel • Wave of the Hand • Worship • Wreath of Flame
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Rare
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Alpha • Blasphemy • Conjure Blade • Deus Ex Machina • Judgment • Omniscience • Scrawl • Spirit Shield • Vault • Wish
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Powers | Uncommon
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Rare
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