(→top: Swapping to Autobox) |
No edit summary Tag: Source edit |
||
(14 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{CardAutobox |
+ | {{CardAutobox|image1=<tabber> |
+ | |-|Standard=[[File:Berserk.png]] |
||
+ | |-|Beta Art=[[File:BerserkBeta.png]] |
||
+ | </tabber>}} |
||
+ | {{Modifiers_Templete|title1 = Berserk|image1 = Icon Berserk.png|description = At the start of your turn, gain X {{KW|Energy}}.|type=[[Buffs|Buff]]|stacking_behavior = Intensity}} |
||
+ | |||
+ | Berserk is a [[Power]] card for the [[Ironclad]]. When activated, it gives the player 2 (1) {{KW|Vulnerable}}, but for every turn after it's played, it will grant 1 Energy. |
||
+ | |||
⚫ | |||
+ | |||
+ | ==Update History== |
||
+ | *Patch V1.1: The Dealer |
||
+ | **Berserk card buffed. Self Vulnerable 3 -> 2. |
||
+ | *Weekly Patch 42: Reboot |
||
+ | **Updating icon for Berserk power. |
||
+ | **Fix for Berserk card crash. |
||
+ | *Weekly Patch 34: Malaise |
||
+ | **Berserk card buff: Cost 1 -> 0. Upgrading now reduces Vulnerable from 3 -> 2. |
||
+ | *Weekly Patch 33: Terror |
||
+ | **Berserk card buffed. Applies 3 Vulnerable to self instead of 5. |
||
+ | *Weekly Patch 32: Face Trader |
||
+ | **Rework: Berserk card: Gain Vulnerable for several turns to gain +1 Energy per turn. |
||
+ | *Weekly Patch 5: Happy Holidays! |
||
+ | **Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this |
||
+ | *Weekly Patch 1: The First of Many! |
||
+ | **Berserk Card buffed. |
||
− | Berserk is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, it will grant 1 Energy for every turn started under 50% HP. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]]. |
||
⚫ | |||
{{Ironclad Card Navbox}} |
{{Ironclad Card Navbox}} |
||
+ | [[Category:Buffs]] |
||
+ | [[Category:0-Cost Cards]] |
||
+ | [[Category:Vulnerable]] |
Latest revision as of 15:34, 28 December 2023
Berserk is a Power card for the Ironclad. When activated, it gives the player 2 (1) Vulnerable, but for every turn after it's played, it will grant 1 Energy.
Berserk's upgraded version reduces the Vulnerable penalty to 1 round.
Update History[]
- Patch V1.1: The Dealer
- Berserk card buffed. Self Vulnerable 3 -> 2.
- Weekly Patch 42: Reboot
- Updating icon for Berserk power.
- Fix for Berserk card crash.
- Weekly Patch 34: Malaise
- Berserk card buff: Cost 1 -> 0. Upgrading now reduces Vulnerable from 3 -> 2.
- Weekly Patch 33: Terror
- Berserk card buffed. Applies 3 Vulnerable to self instead of 5.
- Weekly Patch 32: Face Trader
- Rework: Berserk card: Gain Vulnerable for several turns to gain +1 Energy per turn.
- Weekly Patch 5: Happy Holidays!
- Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
- Weekly Patch 1: The First of Many!
- Berserk Card buffed.
Ironclad Cards | |||
---|---|---|---|
Starters | |||
Attacks | Common
|
Anger • Body Slam • Clash • Cleave • Clothesline • Headbutt • Heavy Blade • Iron Wave • Perfected Strike • Pommel Strike • Sword Boomerang • Thunderclap • Twin Strike • Wild Strike
| |
Uncommon
|
Blood for Blood • Carnage • Dropkick • Hemokinesis • Pummel • Rampage • Reckless Charge • Searing Blow • Sever Soul • Uppercut • Whirlwind
| ||
Rare
|
|||
Skills | Common
|
||
Uncommon
|
Battle Trance • Bloodletting • Burning Pact • Disarm • Dual Wield • Entrench • Flame Barrier • Ghostly Armor • Infernal Blade • Intimidate • Power Through • Rage • Second Wind • Seeing Red • Sentinel • Shockwave • Spot Weakness
| ||
Rare
|
|||
Powers | Uncommon
|
||
Rare
|