Battle Hymn adds a Smite card to your hand at the start of each turn. The Smite cards are both created and Retained, opening room for synergy with some of the Watcher's power cards (examples below).
Interactions[]
- Establishment will reduce the Energy cost of each added Smite to 0 on the following turn.
- Master Reality will upgrade each Smite upon creation, increasing their damage.
- Since Smite cards are exhausted on use,
Dead Branch will add a card to your deck for each Smite played.
- The constant addition of Smite cards can make triggering Signature Move difficult.
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Starters | |||
Attacks | Common
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Uncommon
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Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick • Windmill Strike
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Rare
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Skills | Common
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Crescendo • Empty Body • Evaluate • Halt • Pressure Points • Prostrate • Protect • Third Eye • Tranquility
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Uncommon
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Collect • Deceive Reality • Empty Mind • Foreign Influence • Indignation • Inner Peace • Meditate • Perseverance • Pray • Sanctity • Simmering Fury • Swivel • Wave of the Hand • Worship • Wreath of Flame
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Rare
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Alpha • Blasphemy • Conjure Blade • Deus Ex Machina • Judgment • Omniscience • Scrawl • Spirit Shield • Vault • Wish
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Powers | Uncommon
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Rare
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