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(Its 2 energy not 2 "less" energy.)
m (clarified Calipers interaction)
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{{Card_Infobox|class = Ironclad|image1 = R?barricade.png|type = Power|rarity = Rare|effect = Block no longer expires at the start of your turn.|cost = 3|effect_plus = Block no longer expires at the start of your turn.|cost_plus = 2}}
 
{{Card_Infobox|class = Ironclad|image1 = R?barricade.png|type = Power|rarity = Rare|effect = Block no longer expires at the start of your turn.|cost = 3|effect_plus = Block no longer expires at the start of your turn.|cost_plus = 2}}
   
{{PAGENAME}} is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, [[Block]] will no longer expire. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]].
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{{PAGENAME}} is a [[Power]] card for the [[Ironclad]]. For the rest of this combat, [[Block]] will no longer expire at the end of your turn. As a [[Rare]] card, it can be obtained after defeating a [[Bosses|Boss]].
   
Upon upgrade, it costs 2 energy to play.
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Upon upgrade, it costs 2 [[Energy]] to play.
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Barricade takes priority over the [[Calipers]] Relic; you will not lose 15 [[Block]] from Calipers if you have Barricade.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Revision as of 16:57, January 28, 2018


Barricade is a Power card for the Ironclad. For the rest of this combat, Block will no longer expire at the end of your turn. As a Rare card, it can be obtained after defeating a Boss.

Upon upgrade, it costs 2 Energy to play.

Barricade takes priority over the Calipers Relic; you will not lose 15 Block from Calipers if you have Barricade.

RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
BarricadeBerserkBrutalityCorruptionDemon FormJuggernaut
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