Anchor is a common relic that provides 10 Block at the start of each Combat.
Strategy
This relic's ability makes your turn 1 easier, as you dont need to spend much Energy on defence. This means you could either attack right away, or, more effectively, play Power cards on your first turn safely. Because of this, decks that rely on (possibly Innate) Powers find this relic most useful.
Interactions
- Body Slam: +10 Damage.
- Bottled Tornado: Allows to play the bottled Power safely (see Strategy).
- Orichalcum: Gets disabled for the first turn.