Act 2 or the City is the second of the three default acts of Slay the Spire.
Enemies in this act become drastically more difficult than those of Act 1. Monsters in this act either have some gimmick that makes disposing of them much more difficult, or can severely cripple the player. Most monsters also boast high damage output and high health.
Another common component for Act 2's monsters is their multi-hit attacks, and their preference to appear in groups. The player has to come prepared with not only strong Area-of Effect cards, but also ways to reduce and repel those pesky attacks as well.
Enemies are usually comprised of one strong monster, a group of moderately strong monsters, or a pair of one strong monsters and one moderately strong monster.
Events exclusive to this act arguably have the widest range of risk-versus-reward. Some are straightforward improvements to the player with little to no penalty. Others have great rewards while having a huge risk, such as losing a large amount of maximum health, or a battle against powerful foes. There is also a number of events that are affected by Relics the player has.
This act spans floor 18 to floor 34.
- Floor 18 is always a Monsters battle.
- Floor 26 is always a Treasure Room.
- Floor 32 is always a Rest Site.
- Floor 33 and 34 are Boss battle and Boss Chest, respectively.
- Ancient Writing
- Council of Ghosts
- Cursed Tome
- Face Trader
- Forgotten Altar (see: Golden Idol (Event))
- Knowing Skull
- Masked Bandits
- Old Beggar
- Pleading Vagrant
- The Colosseum
- The Joust
- The Library
- The Mausoleum
- The Nest
- A Note For Yourself
- Bonfire Spirits
- Designer In-Spire
- Golden Shrine
- Match and Keep
- Ominous Forge
- The Divine Fountain
- The Woman in Blue
- Upgrade Shrine
- We Meet Again!
- Wheel of Change
First 2 Encounters
|2 Thieves||Looter + Mugger||20%|
|Chosen and Byrd||7%|
|Cultist and Chosen||10%|
|Sentry and Spheric Guardian||7%|
|Centurion and Mystic||21%|
|Shelled Parasite and Fungi Beast||10%|