As the text suggests, Draw 3 cards, and discard 1 card.
Tips
- Acrobatics costs 1 energy, 1 discard, and draw 3 cards; looking at the pure evaluation of what you pay and what you get, this card seems degraded version of the card 'Backflip'. Acrobatics is more compatible card towards 'discard deck', and offers its player chance to discard negative effects.
- Drawing 3 sounds very meritable, but only when you later part of the game (End of Act 2 & Act 3). This is because one cannot deploy 1 energy purely for drawing and have enough energy left to synergize what is left in the hand. And the fact that upgrading the does not impact the cost of the card makes it even harder to use in the earlier stage of the game.
Silent Cards | |||
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Starters | |||
Attacks | Common
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Bane • Dagger Spray • Dagger Throw • Flying Knee • Poisoned Stab • Quick Slash • Slice • Sneaky Strike • Sucker Punch
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Uncommon
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All-Out Attack • Backstab • Choke • Dash • Endless Agony • Eviscerate • Finisher • Flechettes • Heel Hook • Masterful Stab • Predator • Riddle with Holes • Skewer
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Rare
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Skills | Common
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Acrobatics • Backflip • Blade Dance • Cloak and Dagger • Deadly Poison • Deflect • Dodge and Roll • Outmaneuver • Piercing Wail • Prepared
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Uncommon
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Blur • Bouncing Flask • Calculated Gamble • Catalyst • Concentrate • Crippling Cloud • Distraction • Escape Plan • Expertise • Leg Sweep • Reflex • Setup • Tactician • Terror
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Rare
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Powers | Uncommon
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Rare
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